[HowTo]Create Properties
#12

Quote:
Originally Posted by [GM
The_Don ]
Код:
Because many People were asking How To make a new Property in my Gamemode i made this HowTo

First we need for one Property 3 Coords

1.Area Point 1 
2.Area Point 2
Those are very importent that People can See the Checkpoint of the Property, so they can buy it.
3.Checkpoint of the Property
Without this it wont work

To get the Area Points Do This

-Start/Launch DEBUG Mode

Do "/save" like this:
/save1--------------------
|            |      /save1 & /save2:This is how we get the Area where the Checkpoint can be seen
|     /save3  |      /save3:This is the Checkpoint where People can buy it
|            |
|---------------------/save2

Wasnt so hard isnt? Now we have to do it into the Script and Define everything

For Example i use Sintax LV-DM-MG~LG (i hope its ok)
Код:
#define CP_BANK 	0
#define CP_PIRATE 	1
#define CP_AMMU  2
#define CP_DRAGON 3
#define CP_SEXSHOP 4
#define CP_BAR   5
#define CP_CALIGULA 6
#define CP_ZIP   7
#define CP_BINCO  8
#define CP_TATOO  9
#define CP_BOTIQUE 10

#define P_DRAGON  0
#define P_SEXSHOP 1
#define P_BAR   2
#define P_CALIGULA 3
#define P_ZIP   4
#define P_BINCO  5
#define P_TATOO  6
#define P_BOTIQUE 7
This is what there is Staying Right?Well Lets add the new Property

Код:
#define CP_BANK 	0
#define CP_PIRATE 	1
#define CP_AMMU  2
#define CP_DRAGON 3
#define CP_SEXSHOP 4
#define CP_BAR   5
#define CP_CALIGULA 6
#define CP_ZIP   7
#define CP_BINCO  8
#define CP_TATOO  9
#define CP_BOTIQUE 10
#define CP_PAWN 11

#define P_DRAGON  0
#define P_SEXSHOP 1
#define P_BAR   2
#define P_CALIGULA 3
#define P_ZIP   4
#define P_BINCO  5
#define P_TATOO  6
#define P_BOTIQUE 7
#define P_PAWN  8
we add ONE New Property that means one new Checkpoint and one new Property.The Property is defined with the name "CP_PAWN" & "P_PAWN" at the Property List.

Ok now we have to add the Checkpoint Area and the Checkpoint.This is how it Looks like if NO New Property is Added.
Код:
#define MAX_POINTS 11

new Float:checkCoords[MAX_POINTS][4] = {
{-36.5483,-57.9948, -17.2655,-49.2967},  //BANK
{1894.6128,1445.3431, 2084.9739,1637.8186}, //PIRATE
{284.0546,-86.4384, 302.9315,-56.6674},  //AMMUNATION
{1925.1511,968.2358, 2019.0715,1067.4276}, //DRAGON
{-115.9544,-24.2706, -99.1631,-7.1391},  //SEXSHOP
{487.6558,-88.5900, 512.0635, -67.7503},  //BAR
{2216.7971,1638.0493, 2255.2097,1714.0806}, //CALIGULA
{144.9131,-96.0927, 177.4128,-70.7923},  	//ZIP
{201.4462,-112.4556, 218.5237,-95.1238},  //BINCO
{-204.7623,-44.0326, -200.2330,-39.8128}, //TATOO
{416.7485,-84.4242, 422.6890,-74.0611}   //BOTIQUE
};

new Float:checkpoints[MAX_POINTS][3] = {
{-22.2549,-55.6575,1003.5469},
{2000.3132,1538.6012,13.5859},
{291.0004,-84.5168,1001.5156},
{1989.0619,1005.5241,994.4688},
{-103.5525,-22.4661,1000.7188},
{501.4927,-75.4323,998.7578},
{2235.5408,1679.0402,1008.3594},
{161.1875,-79.9915,1001.8047},
{207.5640,-97.8188,1005.2578},
{-203.4864,-41.2045,1002.2734},
{418.5547,-80.1667,1001.8047}
};

new checkpointType[MAX_POINTS] = {
	CP_BANK,
	CP_PIRATE,
	CP_AMMU,
	CP_DRAGON,
	CP_SEXSHOP,
	CP_BAR,
	CP_CALIGULA,
	CP_ZIP,
	CP_BINCO,
	CP_TATOO,
	CP_BOTIQUE
};

#define MAX_PROPERTIES	8

new propertyNames[MAX_PROPERTIES][32] = {
	"Four Dragons",
	"Sex Shop",
	"Shithole Bar",
	"Caligula",
	"Zip Shop",
	"Binco Shop",
	"Tatoo Parlor",
	"Botique"
};

new propertyValues[MAX_PROPERTIES] = {
	75000,
	25000,
	20000,
	100000,
	15000,
	15000,
	10000,
	20000
};

new propertyEarnings[MAX_PROPERTIES] = {
	5000,
	2000,
	1500,
	7000,
	1000,
	1000,
	700,
	1500
};

new propertyOwner[MAX_PROPERTIES] = {999,999,999,999,999,999,999,999};
Now its ADDING Time!!!!

Код:
#define MAX_POINTS 12 //Because we have ONE More Checkpoint

new Float:checkCoords[MAX_POINTS][4] = {
{-36.5483,-57.9948, -17.2655,-49.2967},  //BANK
{1894.6128,1445.3431, 2084.9739,1637.8186}, //PIRATE
{284.0546,-86.4384, 302.9315,-56.6674},  //AMMUNATION
{1925.1511,968.2358, 2019.0715,1067.4276}, //DRAGON
{-115.9544,-24.2706, -99.1631,-7.1391},  //SEXSHOP
{487.6558,-88.5900, 512.0635, -67.7503},  //BAR
{2216.7971,1638.0493, 2255.2097,1714.0806}, //CALIGULA
{144.9131,-96.0927, 177.4128,-70.7923},  	//ZIP
{201.4462,-112.4556, 218.5237,-95.1238},  //BINCO
{-204.7623,-44.0326, -200.2330,-39.8128}, //TATOO
{416.7485,-84.4242, 422.6890,-74.0611} ,  //BOTIQUE
{  xmin ,  ymin ,  xmax ,  ymax }  //PAWN
};
This was the Area Coords.We only need the X and Y Coords.The Height (Z-Coords) are not importent here.Besides it will crash your Script and u get Errors.

Now we have to Add the New Checkpoint!!!!

Код:
new Float:checkpoints[MAX_POINTS][3] = {
{-22.2549,-55.6575,1003.5469},
{2000.3132,1538.6012,13.5859},
{291.0004,-84.5168,1001.5156},
{1989.0619,1005.5241,994.4688},
{-103.5525,-22.4661,1000.7188},
{501.4927,-75.4323,998.7578},
{2235.5408,1679.0402,1008.3594},
{161.1875,-79.9915,1001.8047},
{207.5640,-97.8188,1005.2578},
{-203.4864,-41.2045,1002.2734},
{418.5547,-80.1667,1001.8047},
{xxxx.xxxx.yyyy.yyyy.zzzz.zzzz}
};
This Time we need ONLY The Checkpoint coords no MIN or MAX

Now we have to Add it to the Checkpoint List so u can walk in it /See it
Код:
new checkpointType[MAX_POINTS] = {
	CP_BANK,
	CP_PIRATE,
	CP_AMMU,
	CP_DRAGON,
	CP_SEXSHOP,
	CP_BAR,
	CP_CALIGULA,
	CP_ZIP,
	CP_BINCO,
	CP_TATOO,
	CP_BOTIQUE,
    CP_PAWN
};
Now we have to let the Script now that we have ONE More Property.
Код:
#define MAX_PROPERTIES	9
Lets Add the Name!!!
Код:
new propertyNames[MAX_PROPERTIES][32] = {
	"Four Dragons",
	"Sex Shop",
	"Shithole Bar",
	"Caligula",
	"Zip Shop",
	"Binco Shop",
	"Tatoo Parlor",
	"Botique",
    "PAWN Example"
};
Now we have to Config the Price to buy it and the Earnings

Код:
new propertyValues[MAX_PROPERTIES] = {
	75000,
	25000,
	20000,
	100000,
	15000,
	15000,
	10000,
	20000,
    50000
};

new propertyEarnings[MAX_PROPERTIES] = {
	5000,
	2000,
	1500,
	7000,
	1000,
	1000,
	700,
	1500,
    9000 
};
Then we have to Add a New Property Owner for the beginning (999 = No1 Owns it because there is now playerid 999)
new propertyOwner[MAX_PROPERTIES] = {999,999,999,999,999,999,999,999,999};
Now we have to make that the Property can be bought with the CMD /buy

We just have to add the CP_PAWN and the P_PAWN in there.
Код:
if(strcmp(cmd, "/buy", true) == 0) {
		new property=999;

		if(IsPlayerInCheckpoint(playerid)) {
			switch (playerCheckpoint[playerid]) {
				case CP_DRAGON:{
					property = P_DRAGON;
				}
				case CP_SEXSHOP:{
					property = P_SEXSHOP;
				}
				case CP_BAR:{
					property = P_BAR;
				}
				case CP_CALIGULA:{
					property = P_CALIGULA;
				}
				case CP_ZIP:{
					property = P_ZIP;
				}
				case CP_BINCO:{
					property = P_BINCO;
				}
				case CP_TATOO:{
					property = P_TATOO;
				}
				case CP_BOTIQUE:{
					property = P_BOTIQUE;
				}

				case CP_PAWN:{
					property = P_PAWN;
				}
			}

			if(property==999) {
				SendClientMessage(playerid, COLOR_YELLOW, "You need to be in a property checkpoint to /buy it.");
				return 1;
			}

//			property--;

			if(GetPlayerMoney(playerid) < propertyValues[property]) {
				SendClientMessage(playerid, COLOR_RED, "You don't have enough money to buy this property.");
				return 1;
			}
			if(propertyOwner[property]==playerid) {
				SendClientMessage(playerid, COLOR_RED, "You already own this property.");
				return 1;
			}

			if(propertyOwner[property] < 999) {
				GetPlayerName(playerid, giveplayer, sizeof(giveplayer));
				GivePlayerMoney(propertyOwner[property], propertyValues[property]);
				format (string, sizeof(string), "Your property, the %s, has been bought out by %s (id: %d).",propertyNames[property],giveplayer,playerid);
				SendClientMessage(propertyOwner[property], COLOR_RED, string);
			}

			GivePlayerMoney(playerid, 0-propertyValues[property]);

			propertyOwner[property]=playerid;

			format(string, sizeof(string), "You have purchased the %s!", propertyNames[property]);
			SendClientMessage(playerid, COLOR_GREEN, string);

		} else {
			SendClientMessage(playerid, COLOR_YELLOW, "You need to be in a property checkpoint to /buy it.");
			return 1;
		}


		return 1;
	}
Thats it.

I hope i could help you^^
Yeah, nice script but it does't save by scriptfiles ?

Restart and reset props owner..
Reply


Messages In This Thread
[HowTo]Create Properties - by [GM]The_Don - 13.04.2007, 17:46
Re: [HowTo]Create Properties - by [GM]The_Don - 13.04.2007, 17:49
Re: [HowTo]Create Properties - by Blaster - 13.04.2007, 18:03
Re: [HowTo]Create Properties - by yom - 13.04.2007, 18:09
Re: [HowTo]Create Properties - by brandonb - 13.04.2007, 18:11
Re: [HowTo]Create Properties - by yom - 13.04.2007, 18:14
Re: [HowTo]Create Properties - by [GM]The_Don - 13.04.2007, 18:16
Re: [HowTo]Create Properties - by yom - 13.04.2007, 18:37
Re: [HowTo]Create Properties - by [GM]The_Don - 13.04.2007, 18:44
Re: [HowTo]Create Properties - by Blaster - 13.04.2007, 19:19
Re: [HowTo]Create Properties - by Pentel - 04.09.2007, 15:43
Re: [HowTo]Create Properties - by sebas[nl] - 04.09.2007, 17:34
Re: [HowTo]Create Properties - by almighty - 04.09.2007, 21:02
Re: [HowTo]Create Properties - by Pentel - 05.09.2007, 13:19
Re: [HowTo]Create Properties - by mamorunl - 05.09.2007, 13:37
Re: [HowTo]Create Properties - by Pentel - 05.09.2007, 14:04
Re: [HowTo]Create Properties - by almighty - 05.09.2007, 22:26
Re: [HowTo]Create Properties - by mamorunl - 06.09.2007, 12:30
Re: [HowTo]Create Properties - by Pentel - 06.09.2007, 20:55
Re: [HowTo]Create Properties - by gothem - 06.09.2007, 22:17
Re: [HowTo]Create Properties - by mamorunl - 07.09.2007, 06:40
Re: [HowTo]Create Properties - by Pentel - 07.09.2007, 13:35
Re: [HowTo]Create Properties - by Pentel - 08.09.2007, 12:46
Re: [HowTo]Create Properties - by mamorunl - 08.09.2007, 14:44
Re: [HowTo]Create Properties - by Pentel - 08.09.2007, 15:09
Re: [HowTo]Create Properties - by Pentel - 08.09.2007, 16:15
Re: [HowTo]Create Properties - by Pentel - 08.09.2007, 23:25
Re: [HowTo]Create Properties - by cptnsausage - 26.11.2007, 21:49
Re: [HowTo]Create Properties - by [GM]The_Don - 27.11.2007, 11:37
Re: [HowTo]Create Properties - by cptnsausage - 27.11.2007, 11:50
Re: [HowTo]Create Properties - by mamorunl - 27.11.2007, 13:31
Re: [HowTo]Create Properties - by [GM]The_Don - 27.11.2007, 14:25
Re: [HowTo]Create Properties - by miokie - 16.12.2007, 16:48
Re: [HowTo]Create Properties - by miokie - 16.12.2007, 17:12
Re: [HowTo]Create Properties - by miokie - 16.12.2007, 18:23
Re: [HowTo]Create Properties - by [GM]The_Don - 16.12.2007, 18:27
Re: [HowTo]Create Properties - by robanswe - 27.12.2007, 10:00
Re: [HowTo]Create Properties - by [GM]The_Don - 27.12.2007, 10:03
Re: [HowTo]Create Properties - by cmg4life - 04.02.2008, 10:23
Re: [HowTo]Create Properties - by Deji - 09.03.2008, 00:47
Re: [HowTo]Create Properties - by blewert - 09.03.2008, 00:54
Re: [HowTo]Create Properties - by Deji - 09.03.2008, 01:26
Re: [HowTo]Create Properties - by blewert - 09.03.2008, 04:36
Re: [HowTo]Create Properties - by JaYmE - 09.03.2008, 18:48
Re: [HowTo]Create Properties - by JaYmE - 09.03.2008, 20:37
Re: [HowTo]Create Properties - by FujiNNN - 09.03.2008, 22:41
Re: [HowTo]Create Properties - by JaYmE - 09.03.2008, 23:44
Re: [HowTo]Create Properties - by [AC]Flow - 19.06.2010, 12:35

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