Applying animation on NPC.
#4

Had to double post anyway. As Im using custom processor, a strcmp check in OnPlayerCommandText will fuck up all the commands. So I ask, how to make it work, for example with zcmd commands' proccessor? Tried to use CallLocalFunction, says undefined symbol. Include main samp include - more warnings/errors, so I guess its a shitty way.
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Applying animation on NPC. - by BaubaS - 29.06.2013, 20:13
Re: Applying animation on NPC. - by Firewire - 29.06.2013, 21:25
Re: Applying animation on NPC. - by BaubaS - 29.06.2013, 23:16
Re: Applying animation on NPC. - by BaubaS - 29.06.2013, 23:25

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