Tuning saving (mysql)
#1

Hey bro's,

My tuning is none saving, while i'm parking my vehicle.

I explain: i buy my tuning, and when i park my vehicle, the tuning is removing.

Here is my /v park command:

pawn Код:
if(strcmp(subcmd, "park", true) == 0 || strcmp(subcmd, "garer", true) == 0 || strcmp(subcmd, "parquer", true) == 0)
        {
            new Float:x, Float:y, Float:z, Float:a;
            new getcarid = GetPlayerVehicleID(playerid);
            GetPlayerName(playerid, playername, sizeof(playername));
            if(!IsPlayerInAnyVehicle(playerid))
                {SendClientMessage(playerid, COLOR_VEHICULE, "[Vehicule] Vous n'кtes pas dans une voiture."); return 1;}
            if(GetVehicleVirtualWorld(getcarid) != 0)
                {SendClientMessage(playerid, COLOR_VEHICULE, "[Vehicule] Ce vйhicule est dans un virtual world particulier, retournez а l'exterieur."); return 1;}
            if(CarInfo[getcarid][cOwned] !=1 || strcmp(CarInfo[getcarid][cOwner], playername, true)!=0)
            {
                if(!pack_isAdmin(playerid, 7))
                    {SendClientMessage(playerid, COLOR_VEHICULE, "[Vehicule] Vous n'кtes pas le propriйtaire de ce vehicule."); return 1;}
                else if(aDuty[playerid])
                    {SendClientMessage(playerid, COLOR_ADMIN, "[Admin] Voiture parquйe.");}
                else
                    {SendClientMessage(playerid, COLOR_ADMIN, "[Admin] En ServiceAdmin pour pourriez la parquer."); return 1;}
            }
            GetVehiclePos(getcarid, x, y, z);
            GetVehicleZAngle(getcarid, a);
            new panels,doors,lights,tires,Float:damage;
            GetVehicleHealth(getcarid, damage);
            DestroyVehicle(getcarid);
            CarInfo[getcarid][cLocationx] = x;
            CarInfo[getcarid][cLocationy] = y;
            CarInfo[getcarid][cLocationz] = z;
            CarInfo[getcarid][cAngle] = a;
            CeintureNotUpdate[playerid]=3;
            GetVehicleDamageStatus(getcarid,panels,doors,lights,tires);
            CreateVehicle(CarInfo[getcarid][cModel],x,y,z+1.0,a,CarInfo[getcarid][cColorOne],CarInfo[getcarid][cColorTwo],-1);
            PutPlayerInVehicle(playerid,getcarid, 0);
            UpdateVehicleDamageStatus(getcarid, panels, doors, lights, tires);
            SetVehicleHealth(getcarid, damage);
            //CarInfo[getcarid][cHealth] = damage;
            format(sql, 256, "UPDATE srp_players_cars SET park_x=%f, park_y=%f, park_z=%f, park_angle=%f WHERE id=%d", x, y, z, a, getcarid);
            MySQLCheckconnexion();
            mysql_query(sql);
            //SQLLog(sql);
            tuning_applyDbTuning(getcarid);
            GameTextForPlayer(playerid, "~w~Vehicule parque", 1000, MSG_STYLE);
            SaveSQLCar(getcarid,false);
            car_Engine(getcarid);
            return 1;
        }
Thanks !
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Messages In This Thread
Tuning saving (mysql) - by LilBob - 01.05.2013, 12:23
Re: Tuning saving (mysql) - by LilBob - 01.05.2013, 16:54
Re: Tuning saving (mysql) - by LilBob - 30.06.2013, 15:31
Re: Tuning saving (mysql) - by LilBob - 30.06.2013, 21:06
Re: Tuning saving (mysql) - by Johnson_boy - 02.07.2013, 08:11

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