What have I done?
#1

Okay, so I wanted a moving camera on my "login" screen.
Note: Everything was working fine before I added the interpolating camera.

Anyway, now I click "Accept" or whatever to spawn, and it just reloads the login screen.

I have a command setup to teleport me to the starting location, which has nothing to do with spawning the player, it's just a separate command I added for debug purposes.

Here's the code. If I remove the interpolating camera, I can "spawn" again and everything works fine.
But I don't want to remove it.

pawn Код:
public OnPlayerRequestClass(playerid, classid)
{
    SpawnPlayer(playerid);
    return 1;
}
////////////////////////////////

public OnPlayerConnect(playerid)
{
    SetSpawnInfo(playerid, 0, 0, 2533.6003, -1699.4639, -500, 125.3129, 0, 0, 0, 0, 0, 0);
    Textdraw0[playerid] = CreatePlayerTextDraw(playerid, 641.554, 1.500, "box");
    PlayerTextDrawLetterSize(playerid, Textdraw0[playerid], 0.000, 11.961);
    PlayerTextDrawTextSize(playerid, Textdraw0[playerid], -2.000, 0.000);
    PlayerTextDrawAlignment(playerid, Textdraw0[playerid], 1);
    PlayerTextDrawColor(playerid, Textdraw0[playerid], 0);
    PlayerTextDrawUseBox(playerid, Textdraw0[playerid], 1);
    PlayerTextDrawBoxColor(playerid, Textdraw0[playerid], 255);
    PlayerTextDrawFont(playerid, Textdraw0[playerid], 0);

    Textdraw1[playerid] = CreatePlayerTextDraw(playerid, 652.219, 340.980, "box");
    PlayerTextDrawLetterSize(playerid, Textdraw1[playerid], 0.000, 18.451);
    PlayerTextDrawTextSize(playerid, Textdraw1[playerid], -21.555, 0.000);
    PlayerTextDrawAlignment(playerid, Textdraw1[playerid], 1);
    PlayerTextDrawColor(playerid, Textdraw1[playerid], 0);
    PlayerTextDrawUseBox(playerid, Textdraw1[playerid], 1);
    PlayerTextDrawBoxColor(playerid, Textdraw1[playerid], 255);
    PlayerTextDrawFont(playerid, Textdraw1[playerid], 0);

    Textdraw2[playerid] = CreatePlayerTextDraw(playerid, 199.108, 81.634, "Chucky's Roleplay");
    PlayerTextDrawLetterSize(playerid, Textdraw2[playerid], 0.777, 2.898);
    PlayerTextDrawTextSize(playerid, Textdraw2[playerid], 448.444, 343.963);
    PlayerTextDrawAlignment(playerid, Textdraw2[playerid], 1);
    PlayerTextDrawColor(playerid, Textdraw2[playerid], -1);
    PlayerTextDrawUseBox(playerid, Textdraw2[playerid], 1);
    PlayerTextDrawBoxColor(playerid, Textdraw2[playerid], 0);
    PlayerTextDrawSetOutline(playerid, Textdraw2[playerid], 1);
    PlayerTextDrawFont(playerid, Textdraw2[playerid], 3);
    PlayerTextDrawSetProportional(playerid, Textdraw2[playerid], 1);

    Textdraw3[playerid] = CreatePlayerTextDraw(playerid, 276.444, 338.981, "Version 1.0");
    PlayerTextDrawLetterSize(playerid, Textdraw3[playerid], 0.449, 1.600);
    PlayerTextDrawTextSize(playerid, Textdraw3[playerid], 476.889, -7.466);
    PlayerTextDrawAlignment(playerid, Textdraw3[playerid], 1);
    PlayerTextDrawColor(playerid, Textdraw3[playerid], -1);
    PlayerTextDrawUseBox(playerid, Textdraw3[playerid], 1);
    PlayerTextDrawBoxColor(playerid, Textdraw3[playerid], 0);
    PlayerTextDrawSetOutline(playerid, Textdraw3[playerid], 1);
    PlayerTextDrawFont(playerid, Textdraw3[playerid], 1);
    PlayerTextDrawSetProportional(playerid, Textdraw3[playerid], 1);

    Textdraw4[playerid] = CreatePlayerTextDraw(playerid, 267.998, 3.982, "Welcome");
    PlayerTextDrawLetterSize(playerid, Textdraw4[playerid], 0.661, 4.168);
    PlayerTextDrawTextSize(playerid, Textdraw4[playerid], 356.000, 27.875);
    PlayerTextDrawAlignment(playerid, Textdraw4[playerid], 1);
    PlayerTextDrawColor(playerid, Textdraw4[playerid], -1);
    PlayerTextDrawUseBox(playerid, Textdraw4[playerid], 1);
    PlayerTextDrawBoxColor(playerid, Textdraw4[playerid], 0);
    PlayerTextDrawSetOutline(playerid, Textdraw4[playerid], 1);
    PlayerTextDrawBackgroundColor(playerid, Textdraw4[playerid], 51);
    PlayerTextDrawFont(playerid, Textdraw4[playerid], 3);
    PlayerTextDrawSetProportional(playerid, Textdraw4[playerid], 1);

    Textdraw5[playerid] = CreatePlayerTextDraw(playerid, 306.665, 52.265, "To");
    PlayerTextDrawLetterSize(playerid, Textdraw5[playerid], 0.449, 1.600);
    PlayerTextDrawAlignment(playerid, Textdraw5[playerid], 1);
    PlayerTextDrawColor(playerid, Textdraw5[playerid], -1);
    PlayerTextDrawUseBox(playerid, Textdraw5[playerid], 1);
    PlayerTextDrawBoxColor(playerid, Textdraw5[playerid], 0);
    PlayerTextDrawSetOutline(playerid, Textdraw5[playerid], 1);
    PlayerTextDrawBackgroundColor(playerid, Textdraw5[playerid], 51);
    PlayerTextDrawFont(playerid, Textdraw5[playerid], 1);
    PlayerTextDrawSetProportional(playerid, Textdraw5[playerid], 1);


    return 1;
}

///////////////////////////////////////
public OnPlayerSpawn(playerid)
{
    PlayerTextDrawShow(playerid, Textdraw0[playerid]);
    PlayerTextDrawShow(playerid, Textdraw1[playerid]);
    PlayerTextDrawShow(playerid, Textdraw2[playerid]);
    PlayerTextDrawShow(playerid, Textdraw3[playerid]);
    PlayerTextDrawShow(playerid, Textdraw4[playerid]);
    PlayerTextDrawShow(playerid, Textdraw5[playerid]);
    TogglePlayerSpectating(playerid, 1);
    InterpolateCameraPos(playerid, 1418.749877, -1654.822631, 44.366916, 2187.340576, -1105.461791, 41.650379, 120000);
    InterpolateCameraLookAt(playerid, 1420.227050, -1659.541870, 43.627452, 2189.703857, -1109.785766, 40.802928, 120000);
    new string[256];
    new name[24];
    GetPlayerName(playerid, name, sizeof(name));
    format(string, sizeof(string), "SELECT `username` FROM `players` WHERE `username` = '%s'", name);
    mysql_query(string);
    mysql_store_result();
    if(mysql_num_rows() == 0)
    {
        ShowPlayerDialog(playerid, 0, DIALOG_STYLE_PASSWORD, "Register", "Hello. Please enter your password for register:", "Accept", "Cancel");
    }
    else
    {
        ShowPlayerDialog(playerid, 1, DIALOG_STYLE_PASSWORD, "Login", "Hello. Please, enter your password for authorization", "Accept", "Cancel");
    }
    return 1;
}
/////////////////////////////////////////////////////

public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
///////This part is for an admin tools command
    if(dialogid == 2)
        {
        if(response)
        {
        if(listitem == 0)
        {
        GivePlayerMoney(playerid, 999999999);
        }
        if(listitem == 1)
        {
        GivePlayerWeapon(playerid, 31, 5000);
        SetPlayerHealth(playerid, 999999999);
        }
        if(listitem == 2)
        {
        SendClientMessage(playerid, 1, "Coming Soon.");
        }
        }
        }
///////here's where the trouble is.
    new string[512];
    new name[24];
    new password[16];
    if(dialogid == 0)
    {
        if(response)
        {
            if(!strlen(inputtext))
            {
                ShowPlayerDialog(playerid, 0, DIALOG_STYLE_PASSWORD, "Register", "Hello. Please choose a password:", "Accept", "Cancel");
                return 1;
            }
            GetPlayerName(playerid, name, sizeof(name));
            format(string, sizeof(string), "SELECT * FROM `players` WHERE `username` = '%s'", inputtext);
            mysql_query(string);
            mysql_store_result();
            if(mysql_num_rows() == 1)
            {
                SendClientMessage(playerid, 0xFFFFFFFF, "This name is in use. Please try again.");
                ShowPlayerDialog(playerid, 0, DIALOG_STYLE_PASSWORD, "Register", "Hello. Please choose a password:", "Accept", "Cancel");
            }
            else
            {
                strmid(password, inputtext, 0, strlen(inputtext), 255);
                format(string, sizeof(string), "INSERT INTO `players` (`username`, `password`, `money`) VALUES ('%s', '%s', '%d')", name, inputtext, 200);
                mysql_query(string);
                mysql_free_result();
                ShowPlayerDialog(playerid, 1, DIALOG_STYLE_PASSWORD, "Login", "Hello. Please, enter your password for authorization:", "Accept", "Cancel");
            }
        }
    }
    if(dialogid == 1)
    {
        if(response)
        {
            if(!strlen(inputtext))
            {
                ShowPlayerDialog(playerid, 1, DIALOG_STYLE_PASSWORD, "Login", "Hello. Please, enter your password for authorization:", "Accept", "Cancel");
                return 1;
            }
            GetPlayerName(playerid, name, sizeof(name));
            format(string, sizeof(string), "SELECT * FROM `players` WHERE `username` = '%s' AND `password` = '%s'", name, inputtext);
            mysql_query(string);
            mysql_store_result();
            if(mysql_num_rows() == 0)
            {
                SendClientMessage(playerid, 0xFFFFFFFF, "Password incorrect! Please try again.");
                ShowPlayerDialog(playerid, 1, DIALOG_STYLE_PASSWORD, "Login", "Hello. Please, enter your password for authorization:", "Accept", "Cancel");
            }
            else
            {
                format(string, sizeof(string), "SELECT * FROM `players` WHERE `username` = '%s'", name);
                if(mysql_retrieve_row())
                {
                    new result[32];
                    mysql_get_field("money", result);
                    plInfo[playerid][pMoney] = strval(result);
                    GivePlayerMoney(playerid, plInfo[playerid][pMoney]);
                    SendClientMessage(playerid, 0xFFFFFFFF, "Thanks!");
                    TogglePlayerSpectating(playerid, 0);
                    SetCameraBehindPlayer(playerid);
                    SetPlayerPos(playerid, 2533.6003,-1699.4639,13.3828);
                    SetPlayerFacingAngle(playerid, 125.3129);
                    PlayerTextDrawHide(playerid, Textdraw0[playerid]);
                    PlayerTextDrawHide(playerid, Textdraw1[playerid]);
                    PlayerTextDrawHide(playerid, Textdraw2[playerid]);
                    PlayerTextDrawHide(playerid, Textdraw3[playerid]);
                    PlayerTextDrawHide(playerid, Textdraw4[playerid]);
                    PlayerTextDrawHide(playerid, Textdraw5[playerid]);
                }
            }
        }
    }
    return 1;
}
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Messages In This Thread
What have I done? - by Unfriendly - 06.10.2012, 15:50
Re: What have I done? - by Unfriendly - 06.10.2012, 15:52
Re: What have I done? - by Unfriendly - 07.10.2012, 04:33

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