Some Issues
#4

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Originally Posted by Rudy_
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it's spammed because OnPlayerUpdate is Called 1000 in one sec (i think)....
Well OnPlayerUpdate Callback is pretty much the most logical callback to use since it's the only looping callback for players, along with OnPlayerStateChange.

Although I used OnPlayerUpdate since I want it to work in any case.
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Messages In This Thread
Some Issues - by iFizzy - 18.08.2012, 10:39
Re: Some Issues - by iFizzy - 18.08.2012, 15:58
Re: Some Issues - by Rudy_ - 18.08.2012, 16:02
Re: Some Issues - by iFizzy - 18.08.2012, 19:01

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