Bug on pause.inc
#1

Whenever i use the pause.inc
My OnPlayerConnect doesn't work fine.

I think pause.inc OnPlayerConnect is messing up with my OnPlayerConnect

on this part?

pawn Код:
public OnPlayerConnect(playerid)
{
    PlayerPauseInfo[playerid][Paused] = false;
    PlayerPauseInfo[playerid][Timer] = SetTimerEx("CheckPausedPlayer", 500, 1, "i",playerid);
    return 1;
}

#if defined _ALS_OnPlayerConnect
    #undef OnPlayerConnect
#else
    #define _ALS_OnPlayerConnect
#endif
#define OnPlayerConnect Pause_OnPlayerConnect
forward Pause_OnPlayerConnect(playerid);
I can't even spawn because i have a block system for non-register/login players.
To spawn i need to /login.

Please can someone tell me whats going on?
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Messages In This Thread
Bug on pause.inc - by JaKe Elite - 11.08.2012, 23:38
Re: Bug on pause.inc - by JaKe Elite - 11.08.2012, 23:43
Re: Bug on pause.inc - by MeDaKewlDude - 12.08.2012, 01:08

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