11.08.2012, 14:10
enum PlayerInfo
{
Pass[129],
Adminlevel,
Money,
Scores,
Kills,
Deaths
}
new pInfo[MAX_PLAYERS][PlayerInfo];
// you could define this vars in the command if u use only in the command and not in the whole script :/
new levels,ID,pname;
{
Pass[129],
Adminlevel,
Money,
Scores,
Kills,
Deaths
}
new pInfo[MAX_PLAYERS][PlayerInfo];
// you could define this vars in the command if u use only in the command and not in the whole script :/
new levels,ID,pname;