NPC Compatibility
#7

pawn Код:
//---Global variable.
new IntroTimer[MAX_PLAYERS];

//---OnPlayerConnect.
public OnPlayerConnect(playerid)
{
    if(IsPlayerNPC(playerid)) return 1;
    if(fexist(UserPath(playerid)))
    {
        ClearChatbox(playerid, 10);
        LoginIntro(playerid);
                IntroTimer[playerid] = SetTimerEx("IntroLog",3000,false,"i",playerid);
    }
    else
    {
        ClearChatbox(playerid, 10);
        ShowPlayerDialog(playerid, DIALOG_REGISTER, DIALOG_STYLE_PASSWORD,"{F81414}                      Register","Upisi sifru da se registrujeљ.","Register","Odustani");
    }
    return 1;
}

//---Callback called.
public IntroLog(playerid)
{
    INI_ParseFile(UserPath(playerid), "LoadUser_%s", .bExtra = true, .extra = playerid); //I don't know if this is correct, never used Y_INI.
    ShowPlayerDialog(playerid, DIALOG_LOGIN, DIALOG_STYLE_PASSWORD,"Login","Upisi lozinku da nastavis sa igrom.","Login","Odustani");
    return 1;
}
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Messages In This Thread
NPC Compatibility - by Muhamed.pwn - 08.08.2012, 20:18
Respuesta: NPC Compatibility - by [DOG]irinel1996 - 08.08.2012, 20:38
Re: NPC Compatibility - by Muhamed.pwn - 08.08.2012, 21:17
Respuesta: NPC Compatibility - by [DOG]irinel1996 - 08.08.2012, 21:23
Re: NPC Compatibility - by Muhamed.pwn - 09.08.2012, 07:35
Re: NPC Compatibility - by Muhamed.pwn - 09.08.2012, 16:08
Respuesta: NPC Compatibility - by [DOG]irinel1996 - 09.08.2012, 16:28

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