[FilterScript] Universal Object Editor (attach roads, generate loops)
#55

Quote:
Originally Posted by PiyushD
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The package link is dead, Please update!
Sorry, but I don't have the package anymore. What you need to do is:

1. Create a blank pawn file in the filterscripts folder.
2. Copy the code from pastebin and paste it into the newly created pawn file.
3. Open scriptfiles folder and create a folder named "maps".
4. Open maps folder and create folders named "import", "recovery", "projects" and "saves".
5. Save the pawn file as "uoeditor.pwn" and compile it.
6. Open server.cfg and type "uoeditor" next to filterscripts.
7. Download zcmd and sscanf plugin.

You're good to go. (Sorry for the late reply)
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Messages In This Thread
Universal Object Editor (attach roads, generate loops) - by Stylock - 13.06.2012, 14:59
Respuesta: Universal Object Editor (attach roads, generate loops) - by Littlehelper - 13.06.2012, 15:05
Re: Universal Object Editor (attach roads, generate loops) - by davve95 - 13.06.2012, 15:06
Re: Universal Object Editor (attach roads, generate loops) - by dino_d_carter - 13.06.2012, 21:21
Re: Universal Object Editor (attach roads, generate loops) - by awsomedude - 13.06.2012, 21:59
Re: Universal Object Editor (attach roads, generate loops) - by Jonny5 - 14.06.2012, 04:05
Re: Universal Object Editor (attach roads, generate loops) - by Stylock - 14.06.2012, 11:23
Re: Universal Object Editor (attach roads, generate loops) - by Face9000 - 14.06.2012, 11:27
Re: Universal Object Editor (attach roads, generate loops) - by DreyPT - 14.06.2012, 11:41
Re: Universal Object Editor (attach roads, generate loops) - by davve95 - 16.06.2012, 13:54
Re: Universal Object Editor (attach roads, generate loops) - by Stylock - 16.06.2012, 14:20
Re: Universal Object Editor (attach roads, generate loops) - by Elorreli - 16.06.2012, 14:34
Re: Universal Object Editor (attach roads, generate loops) - by Stylock - 16.06.2012, 14:54
Re: Universal Object Editor (attach roads, generate loops) - by Niko_boy - 16.06.2012, 14:58
Re: Universal Object Editor (attach roads, generate loops) - by Elorreli - 16.06.2012, 15:10
Re: Universal Object Editor (attach roads, generate loops) - by Stylock - 16.06.2012, 15:31
Re: Universal Object Editor (attach roads, generate loops) - by RyDeR` - 16.06.2012, 15:54
Re: Universal Object Editor (attach roads, generate loops) - by Niko_boy - 16.06.2012, 16:06
Re: Universal Object Editor (attach roads, generate loops) - by Jhero - 16.06.2012, 16:09
Re: Universal Object Editor (attach roads, generate loops) - by Stylock - 16.06.2012, 16:09
Re: Universal Object Editor (attach roads, generate loops) - by Youarex - 29.06.2012, 14:46
Re: Universal Object Editor (attach roads, generate loops) - by Lordzy - 29.06.2012, 14:56
Re: Universal Object Editor (attach roads, generate loops) - by ThaSourceGaming - 29.06.2012, 15:09
Re: Universal Object Editor (attach roads, generate loops) - by HighPitchedVoice - 29.06.2012, 15:10
Re: Universal Object Editor (attach roads, generate loops) - by Luke_James - 03.09.2012, 11:06
Re: Universal Object Editor (attach roads, generate loops) - by Stylock - 03.09.2012, 15:40
Re: Universal Object Editor (attach roads, generate loops) - by Jack Kreuz - 04.09.2012, 08:27
Re: Universal Object Editor (attach roads, generate loops) - by Stylock - 05.09.2012, 14:37
Re: Universal Object Editor (attach roads, generate loops) - by [TC]XxJuggaloxX - 23.09.2012, 21:51
Re: Universal Object Editor (attach roads, generate loops) - by Fernado - 24.09.2012, 06:01
Re: Universal Object Editor (attach roads, generate loops) - by Q_Lite - 24.09.2012, 07:05
Re: Universal Object Editor (attach roads, generate loops) - by richardcor91 - 11.02.2013, 20:22
Re: Universal Object Editor (attach roads, generate loops) - by Stylock - 12.02.2013, 11:32
Re: Universal Object Editor (attach roads, generate loops) - by richardcor91 - 12.02.2013, 16:07
Re: Universal Object Editor (attach roads, generate loops) - by Stylock - 12.02.2013, 17:11
Re: Universal Object Editor (attach roads, generate loops) - by richardcor91 - 12.02.2013, 21:16
Re: Universal Object Editor (attach roads, generate loops) - by AnGeL_KRAMER - 12.02.2013, 23:38
Re: Universal Object Editor (attach roads, generate loops) - by richardcor91 - 13.02.2013, 02:39
Re: Universal Object Editor (attach roads, generate loops) - by QuaTTrO - 13.02.2013, 07:23
Re: Universal Object Editor (attach roads, generate loops) - by Stylock - 13.02.2013, 17:51
Re: Universal Object Editor (attach roads, generate loops) - by richardcor91 - 14.02.2013, 11:03
Re: Universal Object Editor (attach roads, generate loops) - by Stylock - 14.02.2013, 11:49
Re: Universal Object Editor (attach roads, generate loops) - by richardcor91 - 14.02.2013, 15:58
Re: Universal Object Editor (attach roads, generate loops) - by madman227 - 15.11.2013, 02:59
Re: Respuesta: Universal Object Editor (attach roads, generate loops) - by HeLiOn_PrImE - 15.11.2013, 03:20
Re: Universal Object Editor (attach roads, generate loops) - by xF4Life - 15.11.2013, 08:37
Re: Universal Object Editor (attach roads, generate loops) - by qazwsx - 15.11.2013, 09:27
Re: Universal Object Editor (attach roads, generate loops) - by Lucian50 - 09.12.2014, 12:32
Re: Universal Object Editor (attach roads, generate loops) - by Stylock - 28.02.2015, 12:48
Re: Universal Object Editor (attach roads, generate loops) - by Pottus - 28.02.2015, 13:05
Re: Universal Object Editor (attach roads, generate loops) - by Stylock - 28.02.2015, 13:25
Re: Universal Object Editor (attach roads, generate loops) - by Pottus - 28.02.2015, 13:26
Re: Universal Object Editor (attach roads, generate loops) - by Rog - 28.02.2015, 13:42
Re: Universal Object Editor (attach roads, generate loops) - by PiyushD - 16.10.2016, 12:51
Re: Universal Object Editor (attach roads, generate loops) - by Stylock - 21.11.2016, 22:44

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