08.05.2012, 14:11
pawn Код:
public SetTeamToPlayer(playerid)
{
if(IsPlayerConnected(playerid))
{
if(gTeam[playerid] == TEAM_INDIA) { SetPlayerTeam(playerid, TEAM_INDIA); }
else if(gTeam[playerid] == TEAM_GERMANY) { SetPlayerTeam(playerid, TEAM_GERMANY); }
else if(gTeam[playerid] == TEAM_USA) { SetPlayerTeam(playerid, TEAM_USA); }
else if(gTeam[playerid] == TEAM_RUSSIA) { SetPlayerTeam(playerid, TEAM_RUSSIA); }
else if(gTeam[playerid] == TEAM_PAKISTAN) { SetPlayerTeam(playerid, TEAM_PAKISTAN); }
}
return 1;
}
Tips:
1) You don't need to check if the player is connected pretty much anywhere in your script unless you loop through players and you don't use foreach.
2) It would be much easier to do
pawn Код:
SetPlayerTeam(playerid, gTeam[playerid]);