[FilterScript] FS:Bazookas - Dynamic bazookas system
#1

FS:Bazookas
FS:Bazookas is a filterscript of floor bazookas, you can place, delete, see their info and fire them. This filterscript requires MapAndreas, ZCMD and sscanf2, i can say this is a bit dynamic.


Commands
pawn Code:
/removebazooka -RCON ONLY-
/bazookainfo -RCON ONLY-
/placebazooka

Changelog
v1.1
  • Added beta First Person Shooter
  • You can check when a player placed the bazooka. (year, month, day, hours, minutes, seconds)
  • Fixed some bugs in OnPlayerDisconnect and OnFilterScriptExit
Disadvantages
  • The bomb going out of the bazooka isn't 100% accurate but it goes the right direction.
  • The script doesn't detect GTASA objects, so it goes throught them.
Features
-If you spawn a bazooka, but already have a bazooka spawned, the spawned bazooka is deleted and new bazooka is spawned.
-You can check bazooka's info, who placed it and the bazooka id, this may help to find abusers.
-You can move with your bazooka untill you find a place to put it.
I'm gonna let the video talk itself..

This video features the v1.1
FS:Bazooka v1.1

Download
Pastebin

Credits
Zeex | ZCMD
Y_Less | sscanf2
Ryder | MapAndreas edit


If you found any bug feel free to post it below.
Reply


Messages In This Thread
FS:Bazookas v1.1 - Dynamic FPS Bazookas System - by Marricio - 04.05.2012, 20:29
Re: FS:Bazookas - Dynamic bazookas system - by Infinity90 - 04.05.2012, 20:32
Respuesta: FS:Bazookas - Dynamic bazookas system - by Marricio - 04.05.2012, 20:44
Re: FS:Bazookas - Dynamic bazookas system - by Juninho_Oakley - 04.05.2012, 21:00
Re: FS:Bazookas - Dynamic bazookas system - by admantis - 04.05.2012, 21:31
Respuesta: FS:Bazookas - Dynamic bazookas system - by Don_pepe - 04.05.2012, 22:21
Re: FS:Bazookas - Dynamic bazookas system - by System64 - 04.05.2012, 22:35
Re: FS:Bazookas - Dynamic bazookas system - by Marricio - 04.05.2012, 22:46
Re: FS:Bazookas - Dynamic bazookas system - by SwiftKidZ - 04.05.2012, 23:20
Re: FS:Bazookas - Dynamic bazookas system - by Rhymed32 - 04.05.2012, 23:56
Re: FS:Bazookas - Dynamic bazookas system - by ilikenuts - 05.05.2012, 06:29
Respuesta: FS:Bazookas - Dynamic bazookas system - by [Vector] - 05.05.2012, 07:59
Re: FS:Bazookas - Dynamic bazookas system - by Michael@Belgium - 05.05.2012, 11:53
Respuesta: FS:Bazookas - Dynamic bazookas system - by Marricio - 05.05.2012, 18:05
Re: FS:Bazookas - Dynamic bazookas system - by thefatshizms - 05.05.2012, 21:52
Re: FS:Bazookas - Dynamic bazookas system - by Ballu Miaa - 06.05.2012, 02:44
Re: FS:Bazookas - Dynamic bazookas system - by WarToFar - 06.05.2012, 03:18
Re: FS:Bazookas - Dynamic bazookas system - by Niko_boy - 06.05.2012, 03:32
Re: FS:Bazookas - Dynamic bazookas system - by Dude_Lebowski - 06.05.2012, 12:53
Respuesta: FS:Bazookas - Dynamic bazookas system - by Marricio - 08.05.2012, 01:27
Re: FS:Bazookas - Dynamic bazookas system - by mature1990 - 13.05.2012, 11:54
Re: FS:Bazookas - Dynamic bazookas system - by iRage - 13.05.2012, 12:41
Respuesta: FS:Bazookas - Dynamic bazookas system - by Marricio - 15.05.2012, 22:55
Re: FS:Bazookas - Dynamic bazookas system - by $$inSane - 16.05.2012, 09:52
Re: FS:Bazookas - Dynamic bazookas system - by davve95 - 16.05.2012, 11:08
Re: FS:Bazookas - Dynamic bazookas system - by Marricio - 16.05.2012, 20:59
Re: FS:Bazookas - Dynamic bazookas system - by Lordzy - 30.06.2012, 10:16

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