03.05.2012, 17:28
1) when player presses the shoot key (OnPlayerKeyStateChange) use CreateObject and MoveObject to create and move a bomb towards ground (use MapAndreas to get the Z coord)
2) when object has stopped moving (OnObjectMoved) destroy the object (DestroyObject) and create explosion (CreateExplosion)
2) when object has stopped moving (OnObjectMoved) destroy the object (DestroyObject) and create explosion (CreateExplosion)