[Map] Tunnel Bayside Work
#1

Tunnel Bayside Work
Well here is my newest map, I used 3 days to find out where I should make my new map, and now I has maked the new map.
ATTENTION: This map including "Work" vehicles, sorry but I added the vehicles to getting a better "Work" style. I'm sorry.
[ame]http://www.youtube.com/watch?v=5HfAgPRQA9I[/ame]

Hope you like my new map!
No Pictures included.

pawn Код:
AddStaticVehicleEx(486,-2023.09997559,2618.00000000,51.50000000,0.00000000,-1,-1,15);
AddStaticVehicleEx(406,-2015.50000000,2624.30004883,51.79999924,0.00000000,-1,-1,15);
AddStaticVehicleEx(524,-2061.10009766,2643.60009766,53.00000000,0.00000000,1,1,15);
CreateObject(8487,1122.90002441,1757.50000000,18.50000000,0.00000000,0.00000000,0.00000000);  (1)
CreateObject(9623,-2274.60009766,2677.89990234,57.20000076,0.00000000,0.00000000,272.00000000);  (1)
CreateObject(3048,-2114.69995117,2655.69995117,52.40000153,0.00000000,0.00000000,0.00000000);  (1)
CreateObject(9623,-1995.19995117,2558.80004883,57.09999847,0.00000000,0.00000000,222.00000000);  (2)
CreateObject(9623,-1992.69995117,2591.39990234,53.00000000,0.00000000,0.00000000,46.00000000); (3)
CreateObject(9623,-1931.90002441,2611.39990234,48.90000153,0.00000000,0.00000000,277.99975586);  (4)
CreateObject(972,-2288.00000000,2678.19995117,54.90000153,0.00000000,0.00000000,188.00000000);  (2)
CreateObject(1237,-2289.39990234,2662.89990234,55.00000000,0.00000000,0.00000000,0.00000000);  (1)
CreateObject(1237,-2287.39990234,2663.39990234,54.90000153,0.00000000,0.00000000,0.00000000); ) (2)
CreateObject(9623,-2273.00000000,2639.10009766,57.20000076,0.00000000,0.00000000,272.00000000);  (5)
CreateObject(972,-1921.69995117,2613.00000000,46.59999847,0.00000000,0.00000000,6.00000000);  (3)
CreateObject(972,-1986.69995117,2586.30004883,51.09999847,0.00000000,0.00000000,310.00000000);  (4)
CreateObject(3048,-2116.30004883,2664.89990234,52.40000153,0.00000000,0.00000000,0.00000000);  (2)
CreateObject(3048,-2115.50000000,2672.30004883,52.79999924,0.00000000,0.00000000,0.00000000);  (3)
CreateObject(3048,-2138.00000000,2670.19995117,53.09999847,0.00000000,0.00000000,0.00000000);  (4)
CreateObject(3048,-2144.10009766,2680.10009766,54.29999924,0.00000000,0.00000000,0.00000000);  (5)
CreateObject(3048,-2139.80004883,2661.89990234,53.50000000,0.00000000,0.00000000,0.00000000);  (6)
CreateObject(3048,-2165.89990234,2682.69995117,53.50000000,0.00000000,0.00000000,0.00000000);  (7)
CreateObject(3048,-2166.00000000,2673.19995117,53.09999847,0.00000000,0.00000000,0.00000000);  (8)
CreateObject(3048,-2168.50000000,2666.80004883,53.59999847,0.00000000,0.00000000,0.00000000);  (9)
CreateObject(3048,-2180.00000000,2685.30004883,53.70000076,0.00000000,0.00000000,0.00000000);  (10)
CreateObject(3048,-2179.30004883,2676.10009766,53.29999924,0.00000000,0.00000000,0.00000000);  (11)
CreateObject(3048,-2180.89990234,2671.50000000,53.70000076,0.00000000,0.00000000,0.00000000);  (12)
CreateObject(3048,-2002.40002441,2609.10009766,50.50000000,0.00000000,0.00000000,306.00000000);  (13)
CreateObject(3048,-2009.59997559,2606.89990234,50.59999847,0.00000000,0.00000000,0.00000000);  (14)
CreateObject(3048,-1953.09997559,2614.50000000,47.70000076,0.00000000,0.00000000,0.00000000);  (15)
CreateObject(3048,-1959.30004883,2610.00000000,48.09999847,0.00000000,0.00000000,0.00000000);  (16)
CreateObject(3048,-2073.50000000,2647.00000000,51.70000076,0.00000000,0.00000000,0.00000000);
(17)
CreateObject(3048,-2151.30004883,2668.69995117,52.90000153,0.00000000,0.00000000,0.00000000);  (18)
CreateObject(3048,-1953.59997559,2605.50000000,47.79999924,0.00000000,0.00000000,0.00000000);  (19)
CreateObject(3048,-2072.10009766,2655.89990234,52.20000076,0.00000000,0.00000000,0.00000000);  (20)
CreateObject(3048,-2097.00000000,2655.30004883,52.09999847,0.00000000,0.00000000,0.00000000);  (21)
CreateObject(3048,-2095.00000000,2662.00000000,52.50000000,0.00000000,0.00000000,0.00000000);  (22)
CreateObject(3048,-2095.60009766,2648.00000000,52.40000153,0.00000000,0.00000000,0.00000000); (23)
CreateObject(3048,-1975.90002441,2611.89990234,49.29999924,0.00000000,0.00000000,0.00000000);  (24)
CreateObject(3048,-1975.69995117,2622.10009766,49.59999847,0.00000000,0.00000000,0.00000000);  (25)
CreateObject(3048,-2029.90002441,2621.50000000,50.79999924,0.00000000,0.00000000,0.00000000);  (26)
CreateObject(3048,-2027.59997559,2629.00000000,50.70000076,0.00000000,0.00000000,0.00000000);  (27)
CreateObject(3048,-2036.19995117,2624.80004883,50.90000153,0.00000000,0.00000000,0.00000000); (28)
CreateObject(3048,-2033.09997559,2629.30004883,50.79999924,0.00000000,0.00000000,0.00000000); (29)
CreateObject(3048,-2043.09997559,2627.69995117,51.00000000,0.00000000,0.00000000,0.00000000);  (30)
CreateObject(3048,-2044.30004883,2639.50000000,51.20000076,0.00000000,0.00000000,0.00000000);  (31)
CreateObject(3048,-2052.80004883,2630.80004883,51.29999924,0.00000000,0.00000000,0.00000000);  (32)
CreateObject(3048,-2052.60009766,2640.69995117,51.29999924,0.00000000,0.00000000,0.00000000);  (33)
Reply


Messages In This Thread
Tunnel Bayside Work - by AndreSAMP - 03.05.2012, 16:23
Re: Tunnel Bayside Work - by David Shelby™ - 04.05.2012, 09:51
Re: Tunnel Bayside Work - by AndreSAMP - 04.05.2012, 10:14
Re: Tunnel Bayside Work - by Derek_Westbrook - 04.05.2012, 10:54
Re: Tunnel Bayside Work - by Dripac - 04.05.2012, 11:39
Re: Tunnel Bayside Work - by AndreSAMP - 04.05.2012, 12:00
Re: Tunnel Bayside Work - by ReneG - 04.05.2012, 12:33
Re: Tunnel Bayside Work - by AndreSAMP - 04.05.2012, 12:52
Re: Tunnel Bayside Work - by Sahad_ikr - 31.05.2012, 18:13
Re: Tunnel Bayside Work - by Fnatic. - 27.06.2012, 15:48

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