Tow problem
#1

Hi i have a problem with the tow comand wen i tow an destroy the car it doesn't give me the money.

Here are the commands /towls & /towlv

Код:
if(strcmp(cmdtext, "/towls", true) == 0)
    {
        if(IsPlayerConnected(playerid))
        {
            if(PlayerInfo[playerid][pMember] == 16 || PlayerInfo[playerid][pLeader] == 16)
            {
                if(IsPlayerInVehicle(playerid, tcccar) || IsPlayerInVehicle(playerid, tcccar1) || IsPlayerInVehicle(playerid, tcccar2) || IsPlayerInVehicle(playerid, tcccar3))
                {
                    if(IsTrailerAttachedToVehicle(GetPlayerVehicleID(playerid)))
                    {
                        if(PlayerInfo[playerid][pTow] >= 1)
                        {
                            if(towtimer[playerid] == 1) return SendClientMessage(playerid, COLOR_GREY, "** You already towed a car, wait 3 minutes!");
                            PlayerInfo[playerid][pTow] -= 1;
                            CP[playerid] = 199;
                            SetPlayerCheckpoint(playerid, 2409.8416,-1425.7860,23.9826, 5.0);
                            SendClientMessage(playerid, COLOR_GREY, "Drive to Warehouse to destroy the towed car.");
						    towtimer[playerid] = 0;
          	   			    SetTimerEx("towtime", 0, 0, "%d", playerid);
                        }
                        else
                        SendClientMessage(playerid, COLOR_GRAD1, "** You cannot tow any car till PayDay.");
                    }
                    else
                    SendClientMessage(playerid, COLOR_GRAD1, "** You dont towed a car !");
                }
                else
                SendClientMessage(playerid, COLOR_GRAD1, "** You are not in a Tow Truck !");
            }
        }
        return 1;
    }
    if(strcmp(cmdtext, "/towlv", true) == 0)
    {
        if(IsPlayerConnected(playerid))
        {
            if(PlayerInfo[playerid][pMember] == 16 || PlayerInfo[playerid][pLeader] == 16)
            {
                if(IsPlayerInVehicle(playerid, tcccar) || IsPlayerInVehicle(playerid, tcccar1) || IsPlayerInVehicle(playerid, tcccar2) || IsPlayerInVehicle(playerid, tcccar3))
                {
                    if(IsTrailerAttachedToVehicle(GetPlayerVehicleID(playerid)))
                    {
                        if(PlayerInfo[playerid][pTow] >= 1)
                        {
                            if(towtimer[playerid] == 1) return SendClientMessage(playerid, COLOR_GREY, "** You already towed a car, wait 3 minutes!");
                            PlayerInfo[playerid][pTow] -= 1;
                            CP[playerid] = 199;
                            SetPlayerCheckpoint(playerid, 2201.7668,938.9688,10.6974, 5.0);
                            SendClientMessage(playerid, COLOR_GREY, "Drive to Warehouse to destroy the towed car.");
						    towtimer[playerid] = 0;
          	   			    SetTimerEx("towtime", 0, 0, "%d", playerid);
                        }
                        else
                        SendClientMessage(playerid, COLOR_GRAD1, "** You cannot tow any car till PayDay.");
                    }
                    else
                    SendClientMessage(playerid, COLOR_GRAD1, "** You dont towed a car !");
                }
                else
                SendClientMessage(playerid, COLOR_GRAD1, "** You are not in a Tow Truck !");
            }
        }
        return 1;
    }
And here is wen i destroy the car :
Код:
else if(CP[playerid]==198)//TCC LS
	{
		new towedcar;
		towedcar = GetVehicleTrailer(GetPlayerVehicleID(playerid));
		GivePlayerMoney(playerid, 5000);
		SendClientMessage(playerid, COLOR_LIGHTBLUE, "You destroyed the car for $5000");
		GameTextForPlayer(playerid, "~b~Car was successful destroyed", 2500, 1);
                SetVehicleToRespawn(towedcar);
		DisablePlayerCheckpoint(playerid);
	}
	else if(CP[playerid]==199)//TCC LV
    {
		new towedcar;
		towedcar = GetVehicleTrailer(GetPlayerVehicleID(playerid));
		GivePlayerMoney(playerid, 5000);
		SendClientMessage(playerid, COLOR_LIGHTBLUE, "You destroyed the car for $5000");
		GameTextForPlayer(playerid, "~b~Car was successful destroyed", 2500, 1);
                SetVehicleToRespawn(towedcar);
		DisablePlayerCheckpoint(playerid);
    }
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Messages In This Thread
Tow problem - by diablo16 - 03.05.2012, 15:55
Re: Tow problem - by MadeMan - 03.05.2012, 17:18
Re: Tow problem - by diablo16 - 03.05.2012, 18:07

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