pvars resetting ( +rep )
#1

Код:
if(dialogid == neondialog)
   {
      if(response)
      {
         if(listitem == 0)
         {
             SetPVarInt(playerid, "Status", 1);
                SetPVarInt(playerid, "neon", CreateObject(18648,0,0,0,0,0,0));
                SetPVarInt(playerid, "neon1", CreateObject(18648,0,0,0,0,0,0));
                AttachObjectToVehicle(GetPVarInt(playerid, "neon"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
                AttachObjectToVehicle(GetPVarInt(playerid, "neon1"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
                SendClientMessage(playerid, 0xFFFFFFAA, "Neon Albastru Instalat!");
            }
         if(listitem == 1)
         {
            SetPVarInt(playerid, "Status", 1);
               SetPVarInt(playerid, "neon2", CreateObject(18647,0,0,0,0,0,0));
               SetPVarInt(playerid, "neon3", CreateObject(18647,0,0,0,0,0,0));
               AttachObjectToVehicle(GetPVarInt(playerid, "neon2"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
               AttachObjectToVehicle(GetPVarInt(playerid, "neon3"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
               SendClientMessage(playerid, 0xFFFFFFAA, "Neon Rosu Instalat!");

            }
         if(listitem == 2)
         {
                SetPVarInt(playerid, "Status", 1);
               SetPVarInt(playerid, "neon4", CreateObject(18649,0,0,0,0,0,0));
               SetPVarInt(playerid, "neon5", CreateObject(18649,0,0,0,0,0,0));
               AttachObjectToVehicle(GetPVarInt(playerid, "neon4"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
               AttachObjectToVehicle(GetPVarInt(playerid, "neon5"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
               SendClientMessage(playerid, 0xFFFFFFAA, "Neon Verde Instalat!");

               }
         if(listitem == 3)
         {
                SetPVarInt(playerid, "Status", 1);
               SetPVarInt(playerid, "neon6", CreateObject(18652,0,0,0,0,0,0));
               SetPVarInt(playerid, "neon7", CreateObject(18652,0,0,0,0,0,0));
               AttachObjectToVehicle(GetPVarInt(playerid, "neon6"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
               AttachObjectToVehicle(GetPVarInt(playerid, "neon7"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
               SendClientMessage(playerid, 0xFFFFFFAA, "Neon Alb Instalat!");

            }
         if(listitem == 4)
         {
                SetPVarInt(playerid, "Status", 1);
               SetPVarInt(playerid, "neon8", CreateObject(18651,0,0,0,0,0,0));
               SetPVarInt(playerid, "neon9", CreateObject(18651,0,0,0,0,0,0));
               AttachObjectToVehicle(GetPVarInt(playerid, "neon8"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
               AttachObjectToVehicle(GetPVarInt(playerid, "neon9"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
               SendClientMessage(playerid, 0xFFFFFFAA, "Neon Roz Instalat!");

            }
         if(listitem == 5)
         {
              SetPVarInt(playerid, "Status", 1);
               SetPVarInt(playerid, "neon10", CreateObject(18650,0,0,0,0,0,0));
               SetPVarInt(playerid, "neon11", CreateObject(18650,0,0,0,0,0,0));
               AttachObjectToVehicle(GetPVarInt(playerid, "neon10"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
               AttachObjectToVehicle(GetPVarInt(playerid, "neon11"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
               SendClientMessage(playerid, 0xFFFFFFAA, "Neon Galben Instalat!");

            }
         if(listitem == 6)
         {
         //Delete Neon
            DestroyObject(GetPVarInt(playerid, "neon"));
            DeletePVar(playerid, "Status");
            DestroyObject(GetPVarInt(playerid, "neon1"));
            DeletePVar(playerid, "Status");
            DestroyObject(GetPVarInt(playerid, "neon2"));
            DeletePVar(playerid, "Status");
            DestroyObject(GetPVarInt(playerid, "neon3"));
            DeletePVar(playerid, "Status");
            DestroyObject(GetPVarInt(playerid, "neon4"));
            DeletePVar(playerid, "Status");
            DestroyObject(GetPVarInt(playerid, "neon5"));
         DeletePVar(playerid, "Status");
            DestroyObject(GetPVarInt(playerid, "neon6"));
            DeletePVar(playerid, "Status");
            DestroyObject(GetPVarInt(playerid, "neon7"));
            DeletePVar(playerid, "Status");
            DestroyObject(GetPVarInt(playerid, "neon8"));
            DeletePVar(playerid, "Status");
            DestroyObject(GetPVarInt(playerid, "neon9"));
            DeletePVar(playerid, "Status");
            DestroyObject(GetPVarInt(playerid, "neon10"));
            DeletePVar(playerid, "Status");
            DestroyObject(GetPVarInt(playerid, "neon11"));
           }
      }
   }
   return 0;
When you put a neon on a car and you disconnect , after reconnect the pvars it's reseted , and y can't destroy the neon , what it's the solution?
If you give me a solution i give you +rep .
Reply


Messages In This Thread
pvars resetting ( +rep ) - by c0smin - 08.04.2012, 11:59
Re: pvars resetting ( +rep ) - by marwan - 08.04.2012, 12:16
Re: pvars resetting ( +rep ) - by c0smin - 08.04.2012, 12:24
Re: pvars resetting ( +rep ) - by Johnson_boy - 08.04.2012, 12:26
Re: pvars resetting ( +rep ) - by c0smin - 08.04.2012, 12:43
Re: pvars resetting ( +rep ) - by MadeMan - 08.04.2012, 13:12
Re: pvars resetting ( +rep ) - by James Coral - 08.04.2012, 13:13
Re: pvars resetting ( +rep ) - by c0smin - 08.04.2012, 13:15
Re: pvars resetting ( +rep ) - by MadeMan - 08.04.2012, 13:21
Re: pvars resetting ( +rep ) - by c0smin - 08.04.2012, 13:22

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