07.04.2012, 07:23
try this use SetVehicleZAngle(vehicleid,0);// so it resets to 0 angle which on spawn the vehicle
and then use SetVehicleZAngle(vehicleid,VehInfo[vehicleid][vAngle]);//so that if of 45 then it will be 45
and then use SetVehicleZAngle(vehicleid,VehInfo[vehicleid][vAngle]);//so that if of 45 then it will be 45