04.03.2012, 15:33
Something like this would work.
pawn Код:
enum myStructure
{
myVar1,
myVar2,
Float:myVar3,
Float:myVar4,
myVar5[10],
myVar6[100],
myVar7[100]
}
new myArray[MAX_PLAYERS][myStructure];
for ( new i; myStructure:i != myStructure; ++i )
{
myArray[playerid][myStructure:i] = 0;
}