Dialogs Not Working Need Help
#5

Quote:
Originally Posted by Dwane
Посмотреть сообщение
If you are using
FilterScript -> return 0;
GameMode -> return 1;
at the end of the Callback.
pawn Код:
public OnDialogResponse( playerid, dialogid, response, listitem, inputtext[ ] )
{
    switch( dialogid )
    {
        case 100:
        {                        // Teleport Dialog
            if( response )
            {
                switch( listitem )
                {
                    case 0: ShowPlayerDialog( playerid, 101, DIALOG_STYLE_LIST, "Stunts", "Las Venturas \nSan Fierro \nLos Santos\nLos Santos Airport (/lsair) \nLas Venturas Airport (/lvair) \nSan Fierro Airport (/sfair) \nOld airport (/aa) \nSky road (/skyroad) \nStunt zone (/sz) \n{FF0000}Back", "Select", "Cancel" );
                    case 1: ShowPlayerDialog( playerid, 102, DIALOG_STYLE_LIST, "Jumps", " DeathJump (/dj) \nTunnelJump (/tj) \nGlassjump (/gj) \nPipejump (/pj) \nEpicLoop (/epicloop) \n{FF0000}Back", "Select", "Cancel" );
                    case 2: ShowPlayerDialog( playerid, 103, DIALOG_STYLE_LIST, "Parkour", "BMX Parkour (/bmxparkour) \nNrg Parkour (/nrgparkour) \n{FF0000}Back", "Select", "Cancel" );
                    case 3: ShowPlayerDialog( playerid, 104, DIALOG_STYLE_LIST, "Fun", "Party (/party) \nBasketCar (/basketcar) \nDrift  (/drift) \nDrift 2 (/drift2)\n HayClimb (/hayclimb) \n{FF0000}Back", "Select", "Cancel" );
                }
            }
            return 1;
        }
        case 101:
        {                   //Stunts
            if( response )
            {
                switch( listitem )
                {
                    case 0: SetPlayerPos( playerid, 2158.7890, 1685.0032, 10.6952 );
                    case 1: SetPlayerPos( playerid, -2682.5593, 1365.2080, 17.1303 );
                    case 2: SetPlayerPos( playerid, 2683.5842, 1343.8342, 17.1303 );
                    case 3: SetPlayerPos( playerid, 395.1491, 2438.6826, 16.2271 );
                    case 4: SetPlayerPos( playerid, 1318.3764, 1283.3530, 10.8203 );
                    case 5: SetPlayerPos( playerid, -1185.0847, 53.9153, 14.1484 );
                    case 6: SetPlayerPos( playerid, 422.7575, 2499.1591, 16.8386 );
                    case 7: SetPlayerPos( playerid, -420.3807, -3014.2290, 39.5643 );
                    case 8: SetPlayerPos( playerid, -2029.9190, -118.1346, 38.9218 );
                    case 9: ShowPlayerDialog( playerid, 100, DIALOG_STYLE_LIST, "Teleport Categories", "Stunts\nJumps\nParkours\nFun", "Select", "Cancel" );
                }
            }
            return 1;
        }
        case 102:
        {            //jumps
            if( response )
            {
                switch( listitem )
                {
                    case 0: SetPlayerPos( playerid, -884.6852, 1623.2860, 775.1500 );
                    case 1: SetPlayerPos( playerid, -53.0427, -1662.3357, 2096.4543 );
                    case 2: SetPlayerPos( playerid, 1092.8978, 1646.5061, 542.6012 );
                    case 3: SetPlayerPos( playerid, 1556.7491, 1846.6258, 684.5643 );
                    case 4: SetPlayerPos( playerid, -1931.565918, 309.230560, 536.557068 );
                    case 5: ShowPlayerDialog( playerid, 100, DIALOG_STYLE_LIST, "Teleport Categories", "Stunts\nJumps\nParkours\nFun", "Select", "Cancel" );
                }
            }
            return 1;
        }
        case 103:
        {             //parkour
            if( response )
            {
                switch( listitem )
                {
                    case 0: SetPlayerPos( playerid, 2781.2866, -1752.6925, 118.5303 );
                    case 1: SetPlayerPos( playerid, 2760.4948, -1749.2545, 42.9809 );
                    case 2: ShowPlayerDialog(playerid, 100, DIALOG_STYLE_LIST, "Teleport Categories", "Stunts\nJumps\nParkours\nFun", "Select", "Cancel" );
                }
            }
            return 1;
        }
        case 104:
        {                 //Fun
            if( response )
            {
                switch( listitem )
                {
                    case 0: SetPlayerPos( playerid, 1531.07, 2459.84, 454.64 );
                    case 1: SetPlayerPos( playerid, 3362.3542, -1550.2255, 323.2114 );
                    case 2: SetPlayerPos( playerid, -303.4065, 1532.6916, 75.3593 );
                    case 3: SetPlayerPos( playerid, 1955.3232, 1575.2944, 25.7714 );
                    case 4: SetPlayerPos( playerid, 2687.9692, 2819.4463, 518.0095 );
                    case 5: ShowPlayerDialog( playerid, 100, DIALOG_STYLE_LIST, "Teleport Categories", "Stunts\nJumps\nParkours\nFun", "Select", "Cancel" );
                }
            }
            return 1;
        }
    }
    return 0;
}
D:\samp03dsvr_R2\samp03\gamemodes\tmp_fm_gm.pwn(41 76) : error 002: only a single statement (or expression) can follow each "case"
D:\samp03dsvr_R2\samp03\gamemodes\tmp_fm_gm.pwn(41 76) : warning 215: expression has no effect
D:\samp03dsvr_R2\samp03\gamemodes\tmp_fm_gm.pwn(41 80) : error 014: invalid statement; not in switch
D:\samp03dsvr_R2\samp03\gamemodes\tmp_fm_gm.pwn(41 80) : warning 215: expression has no effect
D:\samp03dsvr_R2\samp03\gamemodes\tmp_fm_gm.pwn(41 80) : error 001: expected token: ";", but found ":"
D:\samp03dsvr_R2\samp03\gamemodes\tmp_fm_gm.pwn(41 80) : error 029: invalid expression, assumed zero
D:\samp03dsvr_R2\samp03\gamemodes\tmp_fm_gm.pwn(41 80) : fatal error 107: too many error messages on one line

Compilation aborted.Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase


5 Errors.
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Messages In This Thread
Dialogs Not Working Need Help - by MegaBrainRain - 21.02.2012, 09:18
Re: Dialogs Not Working Need Help - by Mark™ - 21.02.2012, 09:23
Re: Dialogs Not Working Need Help - by Konstantinos - 21.02.2012, 09:30
Re: Dialogs Not Working Need Help - by MegaBrainRain - 21.02.2012, 09:31
Re: Dialogs Not Working Need Help - by MegaBrainRain - 21.02.2012, 09:36
Re: Dialogs Not Working Need Help - by Konstantinos - 21.02.2012, 09:39
Re: Dialogs Not Working Need Help - by MegaBrainRain - 21.02.2012, 09:47
Re: Dialogs Not Working Need Help - by Mark™ - 21.02.2012, 09:50
Re: Dialogs Not Working Need Help - by MegaBrainRain - 21.02.2012, 09:51
Re: Dialogs Not Working Need Help - by Konstantinos - 21.02.2012, 09:53

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