12.02.2012, 08:39
Damage and ArmourDamage in the enum should be floats
Edit: Instead of Weapons[i][GetPlayerWeapon(i)] it should be Weapons[i][one of the enums above, like WeaponID]
Edit: Instead of Weapons[i][GetPlayerWeapon(i)] it should be Weapons[i][one of the enums above, like WeaponID]