24.01.2012, 09:46
This usually happens if you have statements (not declarations) of code outside a callback or function.
for example:
for example:
pawn Код:
SetPlayerVirtualWorld(playerid, 1); // <-- This would crash pawncc (the compiler)
public OnPlayerConnect(playerid) {
SetPlayerVirtualWorld(playerid, 1); // <-- this would not
return 1;
}