Advanced vehicle system problem
#1

First of all i hope that i posted ok , on the dedicated topic , i didn't get an answer , Second , im running a server with a Godfather script wich i added AVS filterscript , i've got a problem about a SA:MP native witch is not working ,but it exists.When i want to buy i car , i should get in and press YES or NO on a dialog box , but when i press NO , it still let me drive that car , i check'd the pwn file and it gives me the following :

pawn Code:
Код:
if(dialogid == DIALOG_VEHICLE_BUY)
	{
		if(response)
		{
			if(GetPlayerVehicles(playerid) >= MAX_PLAYER_VEHICLES)
			{
				ShowErrorDialog(playerid, "You can't buy any more vehicles! Max: " #MAX_PLAYER_VEHICLES );
				return 1;
			}
			new id = GetPVarInt(playerid, "DialogValue1");
			if(GetPlayerMoney(playerid) < VehicleValue[id])
			{
				ShowErrorDialog(playerid, "You don't have enough money to buy this vehicle!");
				return 1;
			}
			new freeid;
			for(new i=1; i < MAX_DVEHICLES; i++)
			{
				if(!VehicleCreated[i])
				{
					freeid = i; break;
				}
			}
			if(!freeid)
			{
				ShowErrorDialog(playerid, "Vehicle dealership is out of stock!");
				return 1;
			}
			GivePlayerMoney(playerid, -VehicleValue[id]);
			new dealerid = strval(VehicleOwner[id]);
			VehicleCreated[freeid] = VEHICLE_PLAYER;
			VehicleModel[freeid] = VehicleModel[id];
			VehiclePos[freeid] = DealershipPos[dealerid];
			VehicleColor[freeid] = VehicleColor[id];
			VehicleInterior[freeid] = VehicleInterior[id];
			VehicleWorld[freeid] = VehicleWorld[id];
			VehicleValue[freeid] = VehicleValue[id];
			VehicleOwner[freeid] = PlayerName(playerid);
			VehicleNumberPlate[freeid] = DEFAULT_NUMBER_PLATE;
			for(new d=0; d < sizeof(VehicleTrunk[]); d++)
			{
				VehicleTrunk[freeid][d][0] = 0;
				VehicleTrunk[freeid][d][1] = 0;
			}
			for(new d=0; d < sizeof(VehicleMods[]); d++)
			{
				VehicleMods[freeid][d] = 0;
			}
			VehiclePaintjob[freeid] = 255;
			UpdateVehicle(freeid, 0);
			SaveVehicle(freeid);
			new msg[128];
			format(msg, sizeof(msg), "You have bought this vehicle for $%d", VehicleValue[id]);
			SendClientMessage(playerid, COLOR_WHITE, msg);
		}
		else
		{
			new vehicleid = GetPVarInt(playerid, "DialogValue1");
			if(GetPlayerVehicleAccess(playerid, vehicleid) != 3)
			{
				RemovePlayerFromVehicle(playerid);
   			}
		}
		return 1;
	}
This should work right?I've also tryed with TogglePlayerControlablle(playerid, 0);

A solution please?The red text is my problem , it doesn'w work.Thanks a lot
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Advanced vehicle system problem - by tavos - 19.01.2012, 17:59

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