[AJUDA] Textdraw
#1

pawn Код:
forward AtualizarPing();
new Text:PingT[MAX_PLAYERS];
//init
    for( new i = 0; i < MAX_PLAYERS; i++ )
    {
        PingT[ i ] = TextDrawCreate(537.000000, 341.000000, "   " );
        TextDrawFont( PingT[ i ], 3);
        TextDrawUseBox( PingT[ i ], 0);
        TextDrawSetOutline( PingT[ i ], 1);
        TextDrawLetterSize(PingT[ i ], 0.290000, 1.300000);
        TextDrawBackgroundColor( PingT[ i ], 0x32CD32FF);
        TextDrawColor( PingT[ i ], 0x000000FF);
        TextDrawAlignment( PingT[ i ], 1);
    }

    SetTimer( "AtualizarPing", 1000, 1 );
//spawn
for( new i = 0; i < MAX_PLAYERS; i++ )
    {
        if( IsPlayerConnected( i ) )
        {
    TextDrawShowForPlayer( i, PingT[ i ] );
}
}
//public
public AtualizarPing()
{
    new string[ 16 ];
    for( new i = 0; i < MAX_PLAYERS; i++ )
    {
        if( IsPlayerConnected( i ) )
        {
            format( string, sizeof( string ), "Ping: %d Score:%d", GetPlayerPing(i),GetPlayerScore(i));
            TextDrawSetString( PingT[ i ], string);
        }
    }
    return 1;
}
oq a de eraado nisso?
o ping aparese de boa
o score aparese so a mentade porque ajuda ai
Ex score:%d lah aparese so Score tipo a metade
e quando eu ponho asim
Ex: %d aparese de boa ajuda ai
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Messages In This Thread
[AJUDA] Textdraw - by Hancoc - 16.01.2012, 15:29
Re: [AJUDA] Textdraw - by pr0bscur3 - 16.01.2012, 15:33
Re: [AJUDA] Textdraw - by Hancoc - 16.01.2012, 15:36
Re: [AJUDA] Textdraw - by AleeFerreira - 16.01.2012, 15:38
Re: [AJUDA] Textdraw - by dPlaYer_ - 16.01.2012, 15:42
Re: [AJUDA] Textdraw - by Hancoc - 16.01.2012, 15:44
Re: [AJUDA] Textdraw - by dPlaYer_ - 16.01.2012, 15:46

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