player enter vehicle
#8

Under OnPlayerEnterVehicle you need to set the engine to 0, so it isn't running.

pawn Код:
public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
{
     new engine, lights, alarm, doors, bonnet, boot, objective;
     GetVehicleParamsEx(vehicleid, engine, lights, alarm, doors, bonnet, boot, objective);
     
     if(engine)
     {
          SetVehicleParamsEx(vehicleid, 0, lights, alarm, doors, bonnet, boot, objective;// the 0 is setting te engine to off
     }
     return 1;
}
That should make the other code work under OnPlayerStateChange
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Messages In This Thread
player enter vehicle - by Qur - 18.11.2011, 06:37
Re: player enter vehicle - by Qur - 18.11.2011, 10:46
Re: player enter vehicle - by CSSI - 18.11.2011, 10:49
Re: player enter vehicle - by Qur - 18.11.2011, 11:54
Re: player enter vehicle - by antonio112 - 18.11.2011, 12:04
Re: player enter vehicle - by Kostas' - 18.11.2011, 12:05
Re: player enter vehicle - by Qur - 18.11.2011, 13:21
Re: player enter vehicle - by _Outbreak_ - 18.11.2011, 13:27

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