Good Car Mode
#4

I have tryed it but dose not woork.
Here is my FS like i have it. Can somone help me or fix it for me?
pawn Код:
#include <a_samp>
new ingodcar[MAX_PLAYERS];

// This is a comment
// uncomment the line below if you want to write a filterscript
#define FILTERSCRIPT

#if defined FILTERSCRIPT

public OnFilterScriptInit()
{
    print("\n--------------------------------------");
    print(" Blank Filterscript by your name here");
    print("--------------------------------------\n");

    return 1;
}

public OnFilterScriptExit()
{
    return 1;
}

#else

main()
{
    print("\n----------------------------------");
    print(" Blank Gamemode by your name here");
    print("----------------------------------\n");
}

#endif

public OnGameModeInit()
{
    // Don't use these lines if it's a filterscript
    SetGameModeText("Blank Script");
    AddPlayerClass(0, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
    return 1;
}

public OnGameModeExit()
{
    return 1;
}

public OnPlayerRequestClass(playerid, classid)
{
    SetPlayerPos(playerid, 1958.3783, 1343.1572, 15.3746);
    SetPlayerCameraPos(playerid, 1958.3783, 1343.1572, 15.3746);
    SetPlayerCameraLookAt(playerid, 1958.3783, 1343.1572, 15.3746);
    return 1;
}

public OnPlayerRequestSpawn(playerid)
{
    return 1;
}

public OnPlayerConnect(playerid)
{
    SendClientMessage(playerid, 0xAA3333AA, "_____________________________________________________________________________________");
    SendClientMessage(playerid, 0xFFFFFFAA, "  This Server Use 'I Stunt' - Created by DJ Danni from Iceland");
    SendClientMessage(playerid, 0xAA3333AA, "_____________________________________________________________________________________");
    return 1;
}

public OnPlayerDisconnect(playerid, reason)
{
    return 1;
}

public OnPlayerSpawn(playerid)
{
    return 1;
}

public OnPlayerDeath(playerid, killerid, reason)
{
    return 1;
}

public OnVehicleSpawn(vehicleid)
{
    return 1;
}

public OnVehicleDeath(vehicleid, killerid)
{
    return 1;
}

public OnPlayerText(playerid, text[])
{
    return 1;
}

public OnPlayerPrivmsg(playerid, recieverid, text[])
{
    if(strcmp(cmdtext, "/godcar", true) == 0)
    {
      new ingodcar[MAX_PLAYERS];
      if(ingodcar[playerid] == 0) {
          ingodcar[playerid] = 1;
          SendClientMessage(playerid, COLOR_YELLOW, "God car activated");
          godv = GetPlayerVehicleID(playerid);
          godct = SetTimer("GodCarMode",500,1);
        } else {
          ingodcar[playerid] = 0;
          SendClientMessage(playerid, COLOR_YELLOW, "God car de-activated");
          KillTimer(godct);
        }
        return 1;
    }
}

public OnPlayerCommandText(playerid, cmdtext[])
{
    return 1;
}

public OnPlayerInfoChange(playerid)
{
    return 1;
}

public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
{
    return 1;
}

public OnPlayerExitVehicle(playerid, vehicleid)
{
    return 1;
}

public OnPlayerStateChange(playerid, newstate, oldstate)
{
    return 1;
}

public OnPlayerEnterCheckpoint(playerid)
{
    return 1;
}

public OnPlayerLeaveCheckpoint(playerid)
{
    return 1;
}

public OnPlayerEnterRaceCheckpoint(playerid)
{
    return 1;
}

public OnPlayerLeaveRaceCheckpoint(playerid)
{
    return 1;
}

public OnRconCommand(cmd[])
{
    return 1;
}

public OnObjectMoved(objectid)
{
    return 1;
}

public OnPlayerObjectMoved(playerid, objectid)
{
    return 1;
}

public OnPlayerPickUpPickup(playerid, pickupid)
{
    return 1;
}

public OnPlayerSelectedMenuRow(playerid, row)
{
    return 1;
}

public OnPlayerExitedMenu(playerid)
{
    return 1;
}
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Messages In This Thread
Good Car Mode - by djdanni - 20.04.2011, 15:09
Re: Good Car Mode - by xir - 20.04.2011, 16:43
Re: Good Car Mode - by CrazyBlob - 20.04.2011, 17:41
Re: Good Car Mode - by djdanni - 26.04.2011, 12:34

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