Y_Ini - Server stats save, read.
#10

pawn Code:
new INI:SerwerStats;
    SerwerStats = INI_Open("Polski eXtra Serwer/Statystyki/SerwerStats.ini");
    INI_Close(SerwerStats);
It's creating, yes? i mean.. it's created already. To put something in SerwerStats.ini i need every time to open it?
just like.. OnPlayerDeath
pawn Code:
new INI:SerwerStats;
    SerwerStats = INI_Open("Polski eXtra Serwer/Statystyki/SerwerStats.ini");
        INI_WriteInt(SerwerStats, "TotalDeaths", SerwerInfo[sTotalDeaths]+1);
    INI_Close(SerwerStats);
Yes? or there's better way?

To read i'll need only use SerwerInfo[sTotalDeaths] - in message/textdraw whatever i wan't, yes?
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Messages In This Thread
Y_Ini - Server stats save, read. - by Riddick94 - 12.04.2011, 20:40
Re: Y_Ini - Server stats save, read. - by Riddick94 - 13.04.2011, 08:31
Re: Y_Ini - Server stats save, read. - by Mean - 13.04.2011, 09:34
Re: Y_Ini - Server stats save, read. - by Riddick94 - 13.04.2011, 09:43
Re: Y_Ini - Server stats save, read. - by blazee14 - 13.04.2011, 10:32
Re: Y_Ini - Server stats save, read. - by Riddick94 - 13.04.2011, 10:38
Re: Y_Ini - Server stats save, read. - by Riddick94 - 13.04.2011, 11:52
Re: Y_Ini - Server stats save, read. - by Riddick94 - 13.04.2011, 12:29
Re: Y_Ini - Server stats save, read. - by Riddick94 - 13.04.2011, 12:39
Re: Y_Ini - Server stats save, read. - by Riddick94 - 14.04.2011, 12:43

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