05.12.2010, 08:18
pawn Код:
if (GetPlayerSpeed(playerid) > some_value) {
SendClientMessage(playerid, COLOR_COLOR,"You are driving too fast! Slow down");
}
stock GetPlayerSpeed(playerid)
{
new Float:ST[4];
if(IsPlayerInAnyVehicle(playerid))
GetVehicleVelocity(GetPlayerVehicleID(playerid),ST[0],ST[1],ST[2]);
else GetPlayerVelocity(playerid,ST[0],ST[1],ST[2]);
ST[3] = floatsqroot(floatpower(floatabs(ST[0]), 2.0) + floatpower(floatabs(ST[1]), 2.0) + floatpower(floatabs(ST[2]), 2.0)) * 110.3;
return floatround(ST[3]);
}