[GameMode] Spectre's Hidden Interiors Tour Script
#9

Great work, I hope to see some new and interesting character selection screens coming out of this
Also the racing tracks just make me hope so much you can have vehicles inside interiors next version

Quote:

The Silver Diner (/EAT3) in my script

If you find ANY solid place to land I'd be forever indebted...NO ONE HAS EVER DONE SO...

I'm not sure how the selection screen is coded but maybe try using TogglePlayerControllable() to keep the player from falling for a character selection screen (if that's what you want that location for anyway, if not nevermind).


I tried expanding the /? command to save player selection code to a file that people could just copy and paste into their modes but my math's isnt too good (working out co-ords depending on where the player is facing). Maybe some scripter good at maths could help.
Reply


Messages In This Thread
Spectre's Hidden Interiors Tour Script - by Spectre - 11.08.2006, 19:14
Re: Spectre's Hidden Interiors Tour Script - by Kfgus3 - 12.08.2006, 01:35
Re: Spectre's Hidden Interiors Tour Script - by Donny_k - 12.08.2006, 14:52
Re: Spectre's Hidden Interiors Tour Script - by Betamaster - 12.08.2006, 15:13
Re: Spectre's Hidden Interiors Tour Script - by Spectre - 12.08.2006, 16:22
Re: Spectre's Hidden Interiors Tour Script - by Kfgus3 - 13.08.2006, 00:03
Re: Spectre's Hidden Interiors Tour Script - by DeC.dual - 13.08.2006, 00:26
Re: Spectre's Hidden Interiors Tour Script - by Spectre - 13.08.2006, 02:26
Re: Spectre's Hidden Interiors Tour Script - by switch - 13.08.2006, 02:53
Re: Spectre's Hidden Interiors Tour Script - by Spectre - 13.08.2006, 03:08

Forum Jump:


Users browsing this thread: 1 Guest(s)