10.04.2010, 18:02
lol , you need each variabile for each type ... e.g:
you can use 2D Array
at pInfo
and at that command , use the correct syntax for the correct item
if you want to add some mats ...
etc.
you can use 2D Array
at pInfo
pawn Код:
pLockerSlot[4],/*0 - Weapon id; 1 - Bullets; 2 - Drugs; 3 - Materials
if you want to add some mats ...
pawn Код:
PlayerInfo[playerid][pLockerSlot][3] += mats;