10.04.2010, 20:48
public OnPlayerConnect(playerid)
{
new Text: gText2;
TextDrawBackgroundColor(gText2,0xff000099);
TextDrawColor(gText2,0xff000099);
gText2 = TextDrawCreate(0.0, 435, "Aqui o Texto qui vocк quer qui apareзa "); //Texto
TextDrawUseBox(gText2, true); //Fundo
TextDrawFont(gText2,1); //Fonte do texto
TextDrawBoxColor(gText2, 126); //Cor do fundo
TextDrawBackgroundColor(gText2, 126);
TextDrawUseBox(gText2, true); //Fundo
TextDrawShowForPlayer(playerid, gText2);
{
new Text: gText2;
TextDrawBackgroundColor(gText2,0xff000099);
TextDrawColor(gText2,0xff000099);
gText2 = TextDrawCreate(0.0, 435, "Aqui o Texto qui vocк quer qui apareзa "); //Texto
TextDrawUseBox(gText2, true); //Fundo
TextDrawFont(gText2,1); //Fonte do texto
TextDrawBoxColor(gText2, 126); //Cor do fundo
TextDrawBackgroundColor(gText2, 126);
TextDrawUseBox(gText2, true); //Fundo
TextDrawShowForPlayer(playerid, gText2);