// On topforward ScoreUpdate();// OnGameModeInit/FilterScriptInitSetTimer("ScoreUpdate", 1000, 1);// Outside of any callbacks/functionspublic ScoreUpdate(){ for(new i = 0; i < MAX_PLAYERS; i++) { if(IsPlayerConnected(i)) { SetPlayerScore(playerid, GetPlayerMoney(playerid)); } }}
SetPlayerScore(i, GetPlayerMoney(i));