05.01.2011, 02:47 
	
	
	
		Won't work if there is more than one car and driver.
Try this:
	
	
	
	
Try this:
pawn Код:
public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
{
if (!ispassenger)
{
new Float:X, Float:Y, Float:Z;
for(new i = 0; i < MAX_PLAYERS; ++i)
{
if(GetPlayerState(i) == PLAYER_STATE_DRIVER && i != playerid)
{
GetPlayerPos(playerid,X,Y,Z);
if(IsPlayerInRangeOfPoint(playerid, 3, X, Y, Z))
SetPlayerPos(playerid,X,Y,Z+0.1);
}
}
}
return true;
}

