04.01.2011, 18:02
Try This:
pawn Код:
new Float:RandomSpawns[][] =
{
{1495.8939,-2435.2817,13.5547}, // Randomspawn
{1426.5933,-2465.2419,13.5547}, // Randomspawn
{1428.1489,-2436.5586,13.5547}, // Randomspawn
{1419.6462,-2449.0503,19.3470}, // Randomspawn
{1392.2720,-2444.8025,19.3470},// Randomspawn
{1433.3538,-2413.0479,13.5547}, // Randomspawn
{1464.5680,-2406.5442,13.5547}, // Randomspawn
{1468.0763,-2465.2300,13.5547}, // Randomspawn
{1442.5254,-2462.9463,13.6563}, // Randomspawn
{1458.5173,-2438.4583,13.6563} // Randomspawn
};
pawn Код:
public OnPlayerSpawn(playerid)
{
SetPlayerInterior(playerid,0);
TogglePlayerClock(playerid,0);
new Random = random(sizeof(RandomSpawns));
SetPlayerPos(playerid, RandomSpawns[Random][0], RandomSpawns[Random][1], RandomSpawns[Random][2]);
return 1;
}

