17.06.2008, 05:21
IsAnyTrailerAttachedToVehicle
Returns 1 when a trailer is attacked to the vehicle, 0 otherwise.
GetPlayersInVehicle
This function simpely returns the amount players in a vehicle. (0 if it is empty)
Returns 1 when a trailer is attacked to the vehicle, 0 otherwise.
Code:
IsAnyTrailerAttachedToVehicle(vehicleid)
{
new trailerid = GetVehicleTrailer(vehicleid);
new modelid = GetVehicleModel(trailerid);
if(modelid == 435 || modelid == 450 || modelid == 591 || modelid == 606 || modelid == 607 ||
modelid == 610 || modelid == 569 || modelid == 590 || modelid == 584 || modelid == 570 ||
modelid == 608 || modelid == 611) return true;
return false;
}
This function simpely returns the amount players in a vehicle. (0 if it is empty)
Code:
GetPlayersInVehicle(vehicleid)
{
new amount = 0;
for(new i = 0; i < GetMaxPlayers(); i++)
{
if(!IsPlayerConnected(i) || !IsPlayerInVehicle(i,vehicleid))
continue;
amount++;
}
return amount;
}

