Blocking a command
#7

Quote:
Originally Posted by Sew_Sumi
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It is actually, Your coding isn't working, He's also told you where it is... Review it, and test it before saying it doesn't work

Код:
if(!IsPlayerConnected(i) || IsPlayerNPC(i) || !pConcerned[i]) continue;
		{
			if(pDKCount[i] >= 20) // High Kills
Notice they use normal brackets and square brackets... You have { } in your code.

Your code... is wrong.

and this guys...



is even wrong in the same area... Don't just copy paste and edit...


Edit:
Quote:
Originally Posted by bigcomfycouch
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pawn Код:
public OnPlayerCommandReceived( playerid, cmdtext[ ] )
{
    if ( pInEvent{ playerid } )
    {
        SendClientMessage( playerid, 0xFF000000, "You cannot use commands whilst in an event!" );
        return 0;
    }
    return 1;
}

public OnPlayerCommandPerformed( playerid, cmdtext[ ], success )
{
    return success;
}
Straight to the point, thanks!
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Messages In This Thread
Blocking a command - by [L3th4l] - 03.01.2011, 01:25
Re: Blocking a command - by Scenario - 03.01.2011, 01:35
Re: Blocking a command - by [L3th4l] - 03.01.2011, 01:42
Re: Blocking a command - by bigcomfycouch - 03.01.2011, 01:52
Re: Blocking a command - by Sew_Sumi - 03.01.2011, 01:53
Re: Blocking a command - by iFriSki - 03.01.2011, 02:04
Re: Blocking a command - by [L3th4l] - 03.01.2011, 02:19
Re: Blocking a command - by leong124 - 03.01.2011, 03:21
Re: Blocking a command - by Sew_Sumi - 09.01.2011, 19:51
Re: Blocking a command - by John_F - 09.01.2011, 20:20

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