02.01.2011, 17:33
(
Last edited by FUNExtreme; 02/01/2011 at 05:36 PM.
Reason: Added fixed code
)
Your float is defined as "RandomSpawns"
but in the random you use "RandomPlayerSpawns"
I updated the tutorial
but in the random you use "RandomPlayerSpawns"
pawn Code:
new Random = random(sizeof(RandomSpawns));
I updated the tutorial