02.01.2011, 15:50
Hey guys, Yeah your right it was 0 The reason I put negative 1 was because the default worldid for a dyanmic CP is -1 so I assumed -1 was just a default world ID, as for that being fixed I have realized theres another bug, Every time I leave through the checkpoint it makes the CP you use to enter the interiour in the first place the same size as the one in the interior. Any ideas on a repair except for making both CP the same size?