02.01.2011, 14:26
the latest version fixes the >500 objects limit and maybe freezing the server (the array was set to MAX_PLAYERS, thats obviously wrong),
the offsets for some particles is also taken into account,
each player can now attach any (non solid) FW as a trail (906 and 907 are suggested as trail)
i accidently left the comands for time-estimation intact, but the
wont show it up, so its a bit CPU time wasted, but idc. that script is taking far too much CPUtime already...
the offsets for some particles is also taken into account,
each player can now attach any (non solid) FW as a trail (906 and 907 are suggested as trail)
i accidently left the comands for time-estimation intact, but the
Код:
// GameTextForAll(string,1000,5); return 1; }