[HELP] Sniper Laser
#2

Have you tested this?
pawn Код:
if (strcmp("/addlaser", cmdtext, true, 10) == 0)
{
       if(GetPlayerWeapon(playerid) == 34)
       {
       SetPlayerAttachedObject(playerid,3 , 18643, 6, 0.158249, 0.010233, 0.128052, 6.868255, 351.962524, 356.884216);
       } else return SendClientMessage(playerid, 0x660066AA, "You cannot add a laser to this weapon!");
}
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Messages In This Thread
[HELP] Sniper Laser - by Larsey123IsMe - 02.01.2011, 12:35
Re: [HELP] Sniper Laser - by HyperZ - 02.01.2011, 12:41
Re: [HELP] Sniper Laser - by Larsey123IsMe - 02.01.2011, 12:48
Re: [HELP] Sniper Laser - by HyperZ - 02.01.2011, 12:51
Re: [HELP] Sniper Laser - by Larsey123IsMe - 02.01.2011, 12:52
Re: [HELP] Sniper Laser - by HyperZ - 02.01.2011, 12:54
Re: [HELP] Sniper Laser - by Larsey123IsMe - 02.01.2011, 12:57
Re: [HELP] Sniper Laser - by HyperZ - 02.01.2011, 13:02
Re: [HELP] Sniper Laser - by Larsey123IsMe - 02.01.2011, 13:07
Re: [HELP] Sniper Laser - by HyperZ - 02.01.2011, 13:12

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