01.01.2011, 21:00
i did killtimer when disconnect and when he spawn all timers work so i want.... to do
and i have 14 levels so which lvls in if(GetPlayerScore(playerid == ??) (1-14) shall i put? so if he's already passed lvl 1 this timer doesnt count again even if discconect and reloged i dont want it to count any scoretimer if he passed this lvl or even go to the timer before it :P please help!
pawn Код:
if(GetPlayerScore(playerid) == ??)
{
KillTimer(ScoreTimer1[playerid]);
}