SAVING & LOADING
#3

pawn Code:
if(RegistrationStep[playerid] == 1)
    {
        if(!strlen(text)) //Checks to make sure there is atleast 1 character input
        {
            SendClientMessage(playerid,LIGHTBLUE,"What\'s your Age?");
            SendClientMessage(playerid,WHITE,"Hint: Enter your 2 digit age");
            return 0; //Ends the commands and doesnt display in text
        }
        if(strlen(text)< 2||strlen(text) > 2)//Checks that the input is only 2 characters long
        {
            SendClientMessage(playerid,0xD70000FF,"Only a 2 digit number will work!");
            return 0;
        }
        new string[128]; //Creates a new string 128 characters long
        format(string,sizeof(string),"Ok so you are %d years old",strval(text)); //Formats the string
        SendClientMessage(playerid,LIGHTBLUE,string); //Sends new message with the string
        PlayerInfo[playerid][pAge] = strval(text);
        SendClientMessage(playerid,LIGHTBLUE,"What is your Sex?");
        SendClientMessage(playerid,WHITE,"Hint: Enter male or female");
        RegistrationStep[playerid] = 2;
        return 0;

    }
    if(RegistrationStep[playerid] == 2)
    {
        new tmp[4];
        if(!strlen(text)) //Check to make sure there is at least 1 character input
        {
            SendClientMessage(playerid,LIGHTBLUE,"What is your Sex?");
            SendClientMessage(playerid,WHITE,"Hint: Enter male or female");
            return 0;
        }
        if(!strcmp("male", tmp, true, 4))
        {//Checks to see if the input matches "male" and if it does continues
            PlayerInfo[playerid][pSex] = strval(text);
            PlayerInfo[playerid][pSex] = 1; // CHANGED TO 1
            SendClientMessage(playerid,LIGHTBLUE,"Ok, so you are a male.");
            SendClientMessage(playerid,WHITE,"Thank you for filling in the information");
            RegistrationStep[playerid] = 3;
            TogglePlayerControllable(playerid,1);//Unfreezes the player and play resumes
            return 0;
        }
        else if(!strcmp("female", tmp, true, 6))
        {//Checks to see if the input matches "female" and if it does continues
            PlayerInfo[playerid][pSex] = strval(text);
            PlayerInfo[playerid][pSex] = 2;
            SendClientMessage(playerid,LIGHTBLUE,"Ok, so you are a Female.");
            SendClientMessage(playerid,WHITE,"Thank you for filling in the information");
            RegistrationStep[playerid] = 3;
            TogglePlayerControllable(playerid,1);//Unfreezes the player and play resumes
            return 0;
        }
        else
        { SendClientMessage(playerid,WHITE,"Please answer your Gender!"); return 0; }
    }

public OnPlayerSpawn(playerid)
{
    new newtext[41], name[MAX_PLAYER_NAME];
    GetPlayerName(playerid, name, MAX_PLAYER_NAME);
    format(newtext, sizeof(newtext), "~w~Welcome ~b~%s", name);
    GameTextForPlayer(playerid, newtext, 1000, 1);
    if(GetPlayerTeam(playerid) == 1) SetPlayerPos( playerid, 255.1449,66.4737,1003.6406); //If player is lspd, he spawns at lspd
    if(GetPlayerTeam(playerid) == 2) SetPlayerPos( playerid, 1654.8550,-1659.3982,22.5156); //If player is civilian, he spawns at civispawn
   
   
    if(RegistrationStep[playerid] == 0)
    {
        SendClientMessage(playerid,LIGHTBLUE,"What\'s your Age?");
        SendClientMessage(playerid,WHITE,"Hint: Enter your 2 digit age");
        TogglePlayerControllable(playerid,0); //Freezing the player
        RegistrationStep[playerid] = 1; //Sets our registrationstep to 1
        return 1;
    }
    return 1;
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Messages In This Thread
SAVING & LOADING - by NuggaN_ - 01.01.2011, 08:03
Re: SAVING & LOADING - by NuggaN_ - 01.01.2011, 08:15
Re: SAVING & LOADING - by NuggaN_ - 01.01.2011, 08:16
Re: SAVING & LOADING - by Mean - 01.01.2011, 18:38

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