ajuda playertopoint
#6

Sim simples.

pawn Код:
public PlayerToPoint(Float:radi, playerid, Float:x, Float:y, Float:z)
{
    if(IsPlayerConnected(playerid))
    {
        new Float:oldposx, Float:oldposy, Float:oldposz;
        new Float:tempposx, Float:tempposy, Float:tempposz;
        GetPlayerPos(playerid, oldposx, oldposy, oldposz);
        tempposx = (oldposx -x);
        tempposy = (oldposy -y);
        tempposz = (oldposz -z);
        if (((tempposx < radi) && (tempposx > -radi)) && ((tempposy < radi) && (tempposy > -radi)) && ((tempposz < radi) && (tempposz > -radi)))
        {
            return 1;
        }
    }
    return 0;
}
public PlayerToPoint(Float:radi, playerid, Float, Float:y, Float:z)

Float:radi - Raio
Floatldposx - Posiзгo X Velha
Floatldposy - Posiзгo Y Velha
Floatldposz - Posiзгo Z Velha
Float:tempposx - Tempo da Posiзгo X
Float:tempposy - Tempo da Posiзгo Y
Float:tempposz - Tempo da Posiзгo Z

Код:
tempposx = (oldposx -x);
tempposy = (oldposy -y);
tempposz = (oldposz -z);
GetPlayerPos(playerid, oldposx, oldposy, oldposz);
Pega as cordenadas antigas... X,Y e Z 


tempposx serб igual a cordenada de X antiga pela cordenada X nova
tempposy serб igual a cordenada de Y antiga pela cordenada Y nova
tempposz serб igual a cordenada de Z antiga pela cordenada Z nova
OBS.: Vou sair :/ passar ano novo em outra city
amanhг volto e dou edit *-* flw


FELIZ ANO NOVO POVO FEIO.
Reply


Messages In This Thread
ajuda playertopoint - by Guilherme15 - 31.12.2010, 18:43
Re: ajuda playertopoint - by Macintosh - 31.12.2010, 19:09
Re: ajuda playertopoint - by Guilherme15 - 31.12.2010, 19:37
Re: ajuda playertopoint - by Macintosh - 31.12.2010, 20:01
Re: ajuda playertopoint - by Guilherme15 - 31.12.2010, 20:25
Re: ajuda playertopoint - by Macintosh - 31.12.2010, 21:34
Re: ajuda playertopoint - by Guilherme15 - 31.12.2010, 22:34

Forum Jump:


Users browsing this thread: 1 Guest(s)