31.12.2010, 20:37
uncomment those 3 lines in the CObject() callback:
and have a look if they get spawned. since the xmastree and "old" objects are showing up, i assume you are >120 units away from the particles? some explosions show up? if you are creating them in a vehicle, step out, wait until each type (object) spawned at least once. it could be that the "object dont show up while in a car"-glitch got ya
Код:
new string[128];//debug format(string,sizeof(string),"Type:%d Speed:%2.3f VelZ:%2.3f AddX:%f AddY:%f AddZ:%f LifeTime:%5d",Type,Speed,gFireWork[Type][eFW_ObjectVelocityZ],AddX,AddY,AddZ,ObjectLifeTimeMS[aFW[ObjectsInUse]]); SendClientMessageToAll(MSGCMDS_COLOR,string);