How to change interior for your house
#1

Hello, I am currently making a prison roleplay. So i am making buyable cells, but i dont know how to set the interior, at the enter and exit.

Here is my house code:

pawn Код:
2505.9890,-1701.6159,1031.4262,2506.1347,-1700.5954,1031.4262 ,0,0,0,0,2,0,Prison,Prison Cell 1,25000,0,0,0,1,0,0,1000,1,0,418,-1,-1,334,3,0
And this is the houseinfo in the script:

pawn Код:
public LoadProperty()
{
    new arrCoords[30][64];
    new strFromFile2[256];
    new File: file = fopen("cfg/property.cfg", io_read);
    if (file)
    {
        new idx;
        while (idx < sizeof(HouseInfo))
        {
            fread(file, strFromFile2);
            split(strFromFile2, arrCoords, ',');
            HouseInfo[idx][hEntrancex] = floatstr(arrCoords[0]);
            HouseInfo[idx][hEntrancey] = floatstr(arrCoords[1]);
            HouseInfo[idx][hEntrancez] = floatstr(arrCoords[2]);
            HouseInfo[idx][hExitx] = floatstr(arrCoords[3]);
            HouseInfo[idx][hExity] = floatstr(arrCoords[4]);
            HouseInfo[idx][hExitz] = floatstr(arrCoords[5]);
            HouseInfo[idx][hHealthx] = strval(arrCoords[6]);
            HouseInfo[idx][hHealthy] = strval(arrCoords[7]);
            HouseInfo[idx][hHealthz] = strval(arrCoords[8]);
            HouseInfo[idx][hArmourx] = strval(arrCoords[9]);
            HouseInfo[idx][hArmoury] = strval(arrCoords[10]);
            HouseInfo[idx][hArmourz] = strval(arrCoords[11]);
            //printf("HouseInfo hEntrancez %f",HouseInfo[idx][hEntrancez]);
            strmid(HouseInfo[idx][hOwner], arrCoords[12], 0, strlen(arrCoords[12]), 255);
            strmid(HouseInfo[idx][hDiscription], arrCoords[13], 0, strlen(arrCoords[13]), 255);
            HouseInfo[idx][hValue] = strval(arrCoords[14]);
            HouseInfo[idx][hHel] = strval(arrCoords[15]);
            HouseInfo[idx][hArm] = strval(arrCoords[16]);
            HouseInfo[idx][hInt] = strval(arrCoords[17]);
            HouseInfo[idx][hLock] = strval(arrCoords[18]);
            HouseInfo[idx][hOwned] = strval(arrCoords[19]);
            HouseInfo[idx][hRooms] = strval(arrCoords[20]);
            HouseInfo[idx][hRent] = strval(arrCoords[21]);
            HouseInfo[idx][hRentabil] = strval(arrCoords[22]);
            HouseInfo[idx][hTakings] = strval(arrCoords[23]);
            HouseInfo[idx][hVec] = strval(arrCoords[24]);
            if(HouseInfo[idx][hVec] == 457)
            {
                HouseInfo[idx][hVec] = 411;
            }
            HouseInfo[idx][hVcol1] = strval(arrCoords[25]);
            HouseInfo[idx][hVcol2] = strval(arrCoords[26]);
            HouseInfo[idx][hDate] = strval(arrCoords[27]);
            HouseInfo[idx][hLevel] = strval(arrCoords[28]);
            HouseInfo[idx][hWorld] = strval(arrCoords[29]);

            printf("HouseInfo:%d Owner:%s hTakings %d hVec %d",idx,HouseInfo[idx][hOwner],HouseInfo[idx][hTakings],HouseInfo[idx][hVec]);
            idx++;
        }
        fclose(file);
    }
    return 1;
}
EDIT: I want the interior to be (2),
And i cant get the pickup to show up.

Thanks, alex
Reply


Messages In This Thread
How to change interior for your house - by Tutrix - 29.12.2010, 19:20
Re: How to change interior for your house - by Tutrix - 29.12.2010, 22:53
Re: How to change interior for your house - by Mr.Jvxmc - 29.12.2010, 23:20
Re: How to change interior for your house - by Tutrix - 29.12.2010, 23:56
Re: How to change interior for your house - by Mr.Jvxmc - 30.12.2010, 00:03
Re: How to change interior for your house - by Tutrix - 30.12.2010, 00:08
Re: How to change interior for your house - by Tutrix - 30.12.2010, 01:18
Re: How to change interior for your house - by _rAped - 30.12.2010, 01:19
Re: How to change interior for your house - by Tutrix - 30.12.2010, 01:38
Re: How to change interior for your house - by _rAped - 30.12.2010, 02:15

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