28.12.2010, 23:08
(
Последний раз редактировалось Babul; 02.01.2011 в 14:16.
)
,,,
', Changelog,,,
1229b) watch the Cow Rocket Video with meat parts as spawning particles ^^
1229c) /fwcmds shows all available fireworks in a dialog now. no need to add IDs manually anymore...
if you click an ID, it will launch, and the dialog will show up again. this avoids command spam aswell
added 6 flashing rockets with launcher (921-926)
1229d) rearranged some particles to include white rockets, the /fw dialog title shows the amount of available types
1230a) added 2 fountains, 933 will spawn some glowing particles, expect some neater later
1230b) a silly mistake makes the cracker launcher box lethal. fixed ^^
a new optional parameter (trail) for /FW <Type> [T] will allow players to attach any firework to his position. regardless if he is in a vehicle or not.
1231a) added a check for solid objects, this avoids the attached launchers to disturb players from moving around.
the curtain can be attached to a player, the jumping-cracker-box not (uses a barrel as launcher)
adding firework letters
1231b) letters as fireworks - fire up your messages! IDs: "0-9":101-109, "A-Z":110-135
they spawn so you can read them while watching north (yet).
0101a) /fw recognizes either numerical IDs as usual (with T optional for a trail) OR characters to spawn a burning message (writes fron west to east).
0102a) done. i hope everything works now, tested most of the effects which were different...
', Changelog,,,
1229b) watch the Cow Rocket Video with meat parts as spawning particles ^^
1229c) /fwcmds shows all available fireworks in a dialog now. no need to add IDs manually anymore...
if you click an ID, it will launch, and the dialog will show up again. this avoids command spam aswell
added 6 flashing rockets with launcher (921-926)
1229d) rearranged some particles to include white rockets, the /fw dialog title shows the amount of available types
1230a) added 2 fountains, 933 will spawn some glowing particles, expect some neater later
1230b) a silly mistake makes the cracker launcher box lethal. fixed ^^
a new optional parameter (trail) for /FW <Type> [T] will allow players to attach any firework to his position. regardless if he is in a vehicle or not.
1231a) added a check for solid objects, this avoids the attached launchers to disturb players from moving around.
the curtain can be attached to a player, the jumping-cracker-box not (uses a barrel as launcher)
adding firework letters
1231b) letters as fireworks - fire up your messages! IDs: "0-9":101-109, "A-Z":110-135
they spawn so you can read them while watching north (yet).
0101a) /fw recognizes either numerical IDs as usual (with T optional for a trail) OR characters to spawn a burning message (writes fron west to east).
0102a) done. i hope everything works now, tested most of the effects which were different...

