28.12.2010, 20:48
ifire is the global define of the current fire.. so it knows what fire just finished, etc
also
also
pawn Code:
new Float:FireSpawns[][][3] =
{
{//Lvpd
{2297.2849,2430.6099,10.8203},
{2293.6882,2430.5081,10.8203},
{2272.9319,2428.5117,10.8203},
{2276.1521,2429.4663,10.8203},
{2278.4812,2427.9199,10.8203},
{2273.8140,2427.1079,10.8203}
}
};