Originally Posted by [Banido]HigorOliver
♥Introduction
☻ This script was done by the applications that created drakon la ne a topic and went and did it ne!
[COLOR="rgb(139, 0, 0)"]☻[/COLOR]He pretty simple and you add security cameras using AddCamera
♥Como Usar ♥ AddCamera e usado da seguinte forma:
pawn Код:
// Name X Y Z Angle AddCamera("Los Santos", 1209.8090,-1751.8210,13.5937,2125.52);
☺And right after that and so simple to use / home cameras that will tar all cameras added
@ Credits: HigorOliver
Coder :
pawn Код:
//============================================================================== #include <a_samp> #define FILTERSCRIPT // Define FS #define MAX_CAM 500 // Max de Cameras //============================================================================== new Total=-1; enum Cams { CameraN[100], Float:Cod1, Float:Cod2, Float:Cod3, Float:Angulo, ID }; new Camera[MAX_CAM][Cams]; //============================================================================== public OnFilterScriptInit() { print("\n--------------------------------------"); print(System de Camera By: Higor (:"); print("--------------------------------------\n");
AddCamera("Los Santos", 1209.8090,-1751.8210,13.5937,2125.52);
return true; }
//============================================================================== stock AddCamera(nomete[], Float:codd1, Float:codd2, Float:codd3,Float:angle1) { Total++; format(Camera[Total][CameraN],100,"%s",nomete); Camera[Total][Cod1] = codd1; Camera[Total][Cod2] = codd2; Camera[Total][Cod3] = codd3; Camera[Total][Angulo] = angle1; Camera[Total][ID] = Total; printf("ID: %d Camera: %s ",Total,Camera[Total][CameraN]); return true; }
//============================================================================== public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[]) { new string[128]; if(listitem == Camera[listitem][ID]) { if(!response) return false; format(string, sizeof(string), "Camera -> %s", Camera[listitem][CameraN]); SendClientMessage(playerid, 0xFFFFFFFF, string); SetPlayerCameraPos(playerid,Camera[listitem][Cod1],Camera[listitem][Cod2],Camera[listitem][Cod3]); SetPlayerFacingAngle(playerid,Camera[listitem][Angulo]); return true; } return false; }
//============================================================================== public OnPlayerCommandText(playerid, cmdtext[]) { if(!strcmp(cmdtext, "/cameras", true)) { new dados[1050]; format(dados, 1050, ""); for(new i=0;i<=Total;i++) { format(dados,1050, "%s%s\n",dados,Camera[i][CameraN]); } ShowPlayerDialog(playerid,251,DIALOG_STYLE_LIST, "Cameras",dados,"Go", "Exit"); }
return false; }
|