28.12.2010, 17:53
Wanna know why? because you're checking a file on OnPlayerRequestSpawn combined with return 0;
When you hold shift, OnPlayerRequestSpawn would be called like 50x a second, and the server would be flooded for checking a file.
And what does this has to do with 0.3c anyways?
When you hold shift, OnPlayerRequestSpawn would be called like 50x a second, and the server would be flooded for checking a file.
And what does this has to do with 0.3c anyways?