PVar limits?
#2

There's a limit of something like 800 PVars per player.

PVars disappear after a player has disconnected but are re-created (but with the values you set) once another player connects.

Using PVars is less efficient than using normal arrays/enums, but they are a lot more convenient.
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PVar limits? - by Tronix - 28.12.2010, 09:49
Re: PVar limits? - by Calgon - 28.12.2010, 09:51
Re: PVar limits? - by Tronix - 28.12.2010, 10:01

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