27.12.2010, 23:15
since you are basically creating 500 checkpoints, the CP[0] will be assigned to the first player (0 i guess ^^). so thats the first checkpoint triggered when you enter "all checkpoints" at the same position, maybe only the CP[0] gets streamed as the only (first) one. idk the sorting order of the streamer...
reason: you created them for all players each time in connect() , using -1. try using playerid there instead?
just recognized that, idk if it works...
reason: you created them for all players each time in connect() , using -1. try using playerid there instead?
Код:
//onplayerconnect ammuentrance[playerid] = CreateDynamicCP(-2024.0315, 395.4877, 35.1719, 1.0, -1,-1, playerid, 20.0); ammuexit[playerid] = CreateDynamicCP(284.7085, -41.5060, 1001.5156, 1.0, -1,-1, playerid, 20.0); gunshop[playerid] = CreateDynamicCP(295.5286, -38.5149, 1001.5156, 1.0, -1,-1, playerid, 20.0);