27.12.2010, 19:30
pawn Код:
public OnPlayerRequestSpawn(playerid)
{
if(JAPCount == USACount)
{
new randteam = random(2);//this is assumming the team ids are 0 and 1
switch(randteam)
{
case TEAM_JAPFLEET:
{
JAPCount++;
return 1;
}
case TEAM_AIRFORCE:
{
USACount++;
return 1;
}
}
}
if (LoggedIn[playerid] == 0) return SendClientMessage(playerid,COLOR_RED,"ERROR: You must log in before playing !");
if (PlayerTeam[playerid] == TEAM_JAPFLEET)
{
if (JAPCount > USACount) return SendClientMessage(playerid,COLOR_RED,"INFO: This team is full. Join another team");
JAPCount++;
}
if (PlayerTeam[playerid] == TEAM_AIRFORCE)
{
if (USACount > JAPCount) return SendClientMessage(playerid,COLOR_RED,"INFO: This team is full. Join another team");
USACount++;
}
}